/* * Copyright (c) 2016 Jesper Öqvist <jesper@llbit.se> * * This file is part of Chunky. * * Chunky is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Chunky is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with Chunky. If not, see <http://www.gnu.org/licenses/>. */ package se.llbit.chunky.renderer; import se.llbit.chunky.renderer.scene.Scene; /** * Created by jesper on 10/8/2016. */ public interface SnapshotControl { SnapshotControl DEFAULT = new SnapshotControl() { }; /** * Determines if postprocessing should be applied to this frame. * Postprocessing is only needed when a snapshot should be saved. */ default boolean saveSnapshot(Scene scene, int nextSpp) { return nextSpp >= scene.getTargetSpp() || (scene.shouldSaveDumps() && scene.shouldSaveSnapshots() && (nextSpp % scene.getDumpFrequency() == 0)); } default boolean saveRenderDump(Scene scene, int nextSpp) { return nextSpp >= scene.getTargetSpp() || (scene.shouldSaveDumps() && (nextSpp % scene.getDumpFrequency() == 0)); } }