/* Copyright (c) 2015 Jesper Öqvist <jesper@llbit.se>
*
* This file is part of Chunky.
*
* Chunky is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Chunky is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Chunky. If not, see <http://www.gnu.org/licenses/>.
*/
package se.llbit.chunky.resources.texturepack;
import se.llbit.chunky.resources.BitmapImage;
import se.llbit.resources.ImageLoader;
import java.io.IOException;
import java.io.InputStream;
import java.util.zip.ZipFile;
/**
* @author Jesper Öqvist <jesper@llbit.se>
*/
public class FontTexture extends TextureLoader {
private final String file;
public static Glyph[] glyphs = new Glyph[256];
static {
for (int i = 0; i < 256; ++i) {
glyphs[i] = new Glyph(0, 0, 0, 0);
}
}
public static class Glyph {
public final int top;
public final int bot;
public final int xmin;
public final int xmax;
public final int width;
public Glyph(int top, int bot, int xmin, int xmax) {
this.top = top;
this.bot = bot;
this.xmin = xmin;
this.xmax = xmax;
if (xmax >= xmin) {
width = xmax - xmin + 2;
} else {
width = 8;
}
}
}
public FontTexture(String file) {
this.file = file;
}
@Override protected boolean load(InputStream imageStream) throws IOException, TextureFormatError {
BitmapImage spritemap = ImageLoader.read(imageStream);
if (spritemap.width != 128 || spritemap.height != 128) {
throw new TextureFormatError("Font texture must be 128 by 128 pixels");
}
for (int i = 0; i < 255; ++i) {
loadGlyph(spritemap, i);
}
return true;
}
private static void loadGlyph(BitmapImage spritemap, int ch) {
int x = 0x0F & ch;
int y = (0xF0 & ch) >> 4;
int x0 = x * 8;
int y0 = y * 8;
int top = 0;
int bot = 0;
int bit = 0;
int xmin = 8;
int xmax = 0;
if (ch == ' ') {
// Space glyph gets a fixed width of 2 pixels.
glyphs[ch] = new Glyph(top, bot, xmin, xmin + 2);
return;
}
for (int i = 0; i < 8; ++i) {
for (int j = 0; j < 8; ++j) {
int rgb = spritemap.getPixel(x0 + j, y0 + i);
if (rgb != 0) {
if (bit < 32) {
top |= 1 << bit;
} else {
bot |= 1 << (bit - 32);
}
if (j < xmin) {
xmin = j;
}
if (j > xmax) {
xmax = j;
}
}
bit += 1;
}
}
glyphs[ch] = new Glyph(top, bot, xmin, xmax);
}
@Override public boolean load(ZipFile texturePack) {
return load(file, texturePack);
}
}