/* Copyright (c) 2012-2014 Jesper Öqvist <jesper@llbit.se>
*
* This file is part of Chunky.
*
* Chunky is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Chunky is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Chunky. If not, see <http://www.gnu.org/licenses/>.
*/
package se.llbit.math;
/**
* A transformation.
*
* @author Jesper Öqvist <jesper@llbit.se>
*/
public class Transform {
private static class TransformPair extends Transform {
private final Transform a;
private final Transform b;
protected TransformPair(Transform a, Transform b) {
this.a = a;
this.b = b;
}
@Override public void apply(Vector3 v) {
a.apply(v);
b.apply(v);
}
@Override public void applyRotScale(Vector3 v) {
a.applyRotScale(v);
b.applyRotScale(v);
}
}
public static final Transform NONE = new Transform();
private Transform() {
}
/**
* Apply the transformation to a vertex.
*/
public void apply(Vector3 v) {
}
/**
* Apply only rotation and scaling to a vertex.
*/
public void applyRotScale(Vector3 v) {
}
private Transform chain(Transform other) {
if (this == NONE) {
return other;
} else {
return new TransformPair(this, other);
}
}
/**
* Translate by a vector
*
* @param translation The translation vector
*/
public final Transform translate(final Vector3 translation) {
return chain(new Transform() {
@Override public void apply(Vector3 v) {
v.add(translation);
}
});
}
/**
* Translate by a vector
*/
public final Transform translate(final double x, final double y, final double z) {
return chain(new Transform() {
@Override public void apply(Vector3 v) {
v.x += x;
v.y += y;
v.z += z;
}
});
}
/**
* Scale by a scalar.
*/
public final Transform scale(final double scale) {
return chain(new Transform() {
@Override public void apply(Vector3 v) {
v.scale(scale);
}
@Override public void applyRotScale(Vector3 v) {
v.scale(scale);
}
});
}
/**
* Rotation by 90 degrees around the Y axis
*/
public final Transform rotateY() {
return chain(new Transform() {
@Override public void apply(Vector3 o) {
double tmp = o.x;
o.x = -o.z;
o.z = tmp;
}
@Override public void applyRotScale(Vector3 o) {
double tmp = o.x;
o.x = -o.z;
o.z = tmp;
}
});
}
/**
* Rotation by 90 degrees around the X axis
*/
public final Transform rotateX() {
return chain(new Transform() {
@Override public void apply(Vector3 o) {
double tmp = o.y;
o.y = -o.z;
o.z = tmp;
}
@Override public void applyRotScale(Vector3 o) {
double tmp = o.y;
o.y = -o.z;
o.z = tmp;
}
});
}
/**
* Rotation by 90 degrees around the negative X axis
*/
public final Transform rotateNegX() {
return chain(new Transform() {
@Override public void apply(Vector3 o) {
double tmp = o.y;
o.y = o.z;
o.z = -tmp;
}
@Override public void applyRotScale(Vector3 o) {
double tmp = o.y;
o.y = o.z;
o.z = -tmp;
}
});
}
/**
* Rotation by 90 degrees around the Z axis
*/
public final Transform rotateZ() {
return chain(new Transform() {
@Override public void apply(Vector3 o) {
double tmp = o.x;
o.x = -o.y;
o.y = tmp;
}
@Override public void applyRotScale(Vector3 o) {
double tmp = o.x;
o.x = -o.y;
o.y = tmp;
}
});
}
/**
* Rotation by 90 degrees around the negative Z axis
*/
public final Transform rotateNegZ() {
return chain(new Transform() {
@Override public void apply(Vector3 o) {
double tmp = o.x;
o.x = o.y;
o.y = -tmp;
}
@Override public void applyRotScale(Vector3 o) {
double tmp = o.x;
o.x = o.y;
o.y = -tmp;
}
});
}
/**
* Mirror in Y axis
*/
public final Transform mirrorY() {
return chain(new Transform() {
@Override public void apply(Vector3 o) {
o.x = -o.x;
o.y = -o.y;
}
});
}
/**
* Mirror in X axis
*/
public final Transform mirrorX() {
return chain(new Transform() {
@Override public void apply(Vector3 o) {
o.x = -o.x;
o.z = -o.z;
}
});
}
/**
* Rotation around the Y axis
*/
public final Transform rotateY(final double angle) {
return chain(new Transform() {
private final Matrix3 mat = new Matrix3();
{
mat.rotY(angle);
}
@Override public void apply(Vector3 v) {
mat.transform(v);
}
@Override public void applyRotScale(Vector3 v) {
mat.transform(v);
}
});
}
/**
* Rotation around the X axis
*
* @param angle angle in radians
*/
public final Transform rotateX(final double angle) {
return chain(new Transform() {
private final Matrix3 mat = new Matrix3();
{
mat.rotX(angle);
}
@Override public void apply(Vector3 v) {
mat.transform(v);
}
@Override public void applyRotScale(Vector3 v) {
mat.transform(v);
}
});
}
/**
* Rotation around the Z axis
*
* @param angle angle in radians
*/
public final Transform rotateZ(final double angle) {
return chain(new Transform() {
private final Matrix3 mat = new Matrix3();
{
mat.rotZ(angle);
}
@Override public void apply(Vector3 v) {
mat.transform(v);
}
@Override public void applyRotScale(Vector3 v) {
mat.transform(v);
}
});
}
}