/* Copyright (c) 2012-2014 Jesper Öqvist <jesper@llbit.se> * * This file is part of Chunky. * * Chunky is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Chunky is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with Chunky. If not, see <http://www.gnu.org/licenses/>. */ package se.llbit.math; /** * A transformation. * * @author Jesper Öqvist <jesper@llbit.se> */ public class Transform { private static class TransformPair extends Transform { private final Transform a; private final Transform b; protected TransformPair(Transform a, Transform b) { this.a = a; this.b = b; } @Override public void apply(Vector3 v) { a.apply(v); b.apply(v); } @Override public void applyRotScale(Vector3 v) { a.applyRotScale(v); b.applyRotScale(v); } } public static final Transform NONE = new Transform(); private Transform() { } /** * Apply the transformation to a vertex. */ public void apply(Vector3 v) { } /** * Apply only rotation and scaling to a vertex. */ public void applyRotScale(Vector3 v) { } private Transform chain(Transform other) { if (this == NONE) { return other; } else { return new TransformPair(this, other); } } /** * Translate by a vector * * @param translation The translation vector */ public final Transform translate(final Vector3 translation) { return chain(new Transform() { @Override public void apply(Vector3 v) { v.add(translation); } }); } /** * Translate by a vector */ public final Transform translate(final double x, final double y, final double z) { return chain(new Transform() { @Override public void apply(Vector3 v) { v.x += x; v.y += y; v.z += z; } }); } /** * Scale by a scalar. */ public final Transform scale(final double scale) { return chain(new Transform() { @Override public void apply(Vector3 v) { v.scale(scale); } @Override public void applyRotScale(Vector3 v) { v.scale(scale); } }); } /** * Rotation by 90 degrees around the Y axis */ public final Transform rotateY() { return chain(new Transform() { @Override public void apply(Vector3 o) { double tmp = o.x; o.x = -o.z; o.z = tmp; } @Override public void applyRotScale(Vector3 o) { double tmp = o.x; o.x = -o.z; o.z = tmp; } }); } /** * Rotation by 90 degrees around the X axis */ public final Transform rotateX() { return chain(new Transform() { @Override public void apply(Vector3 o) { double tmp = o.y; o.y = -o.z; o.z = tmp; } @Override public void applyRotScale(Vector3 o) { double tmp = o.y; o.y = -o.z; o.z = tmp; } }); } /** * Rotation by 90 degrees around the negative X axis */ public final Transform rotateNegX() { return chain(new Transform() { @Override public void apply(Vector3 o) { double tmp = o.y; o.y = o.z; o.z = -tmp; } @Override public void applyRotScale(Vector3 o) { double tmp = o.y; o.y = o.z; o.z = -tmp; } }); } /** * Rotation by 90 degrees around the Z axis */ public final Transform rotateZ() { return chain(new Transform() { @Override public void apply(Vector3 o) { double tmp = o.x; o.x = -o.y; o.y = tmp; } @Override public void applyRotScale(Vector3 o) { double tmp = o.x; o.x = -o.y; o.y = tmp; } }); } /** * Rotation by 90 degrees around the negative Z axis */ public final Transform rotateNegZ() { return chain(new Transform() { @Override public void apply(Vector3 o) { double tmp = o.x; o.x = o.y; o.y = -tmp; } @Override public void applyRotScale(Vector3 o) { double tmp = o.x; o.x = o.y; o.y = -tmp; } }); } /** * Mirror in Y axis */ public final Transform mirrorY() { return chain(new Transform() { @Override public void apply(Vector3 o) { o.x = -o.x; o.y = -o.y; } }); } /** * Mirror in X axis */ public final Transform mirrorX() { return chain(new Transform() { @Override public void apply(Vector3 o) { o.x = -o.x; o.z = -o.z; } }); } /** * Rotation around the Y axis */ public final Transform rotateY(final double angle) { return chain(new Transform() { private final Matrix3 mat = new Matrix3(); { mat.rotY(angle); } @Override public void apply(Vector3 v) { mat.transform(v); } @Override public void applyRotScale(Vector3 v) { mat.transform(v); } }); } /** * Rotation around the X axis * * @param angle angle in radians */ public final Transform rotateX(final double angle) { return chain(new Transform() { private final Matrix3 mat = new Matrix3(); { mat.rotX(angle); } @Override public void apply(Vector3 v) { mat.transform(v); } @Override public void applyRotScale(Vector3 v) { mat.transform(v); } }); } /** * Rotation around the Z axis * * @param angle angle in radians */ public final Transform rotateZ(final double angle) { return chain(new Transform() { private final Matrix3 mat = new Matrix3(); { mat.rotZ(angle); } @Override public void apply(Vector3 v) { mat.transform(v); } @Override public void applyRotScale(Vector3 v) { mat.transform(v); } }); } }