/* Copyright (c) 2012-2016 Jesper Öqvist <jesper@llbit.se> * * This file is part of Chunky. * * Chunky is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Chunky is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with Chunky. If not, see <http://www.gnu.org/licenses/>. */ package se.llbit.chunky.ui; import javafx.application.Platform; import javafx.scene.canvas.Canvas; import javafx.scene.canvas.GraphicsContext; import se.llbit.chunky.map.MapBuffer; import se.llbit.chunky.map.WorldMapLoader; import se.llbit.chunky.renderer.ChunkViewListener; import se.llbit.chunky.world.ChunkPosition; import se.llbit.chunky.world.ChunkView; import se.llbit.chunky.world.listeners.ChunkUpdateListener; /** * Extracts common behaviour for the 2D maps (chunk map and minimap). */ public class Map2D implements ChunkUpdateListener, ChunkViewListener { protected final WorldMapLoader mapLoader; protected final ChunkyFxController controller; protected final MapBuffer mapBuffer; /** * The map view can be modified by external threads. * Objects of type ChunkView are immutable, but each time * we need to read the view we should only read the view * reference once. */ protected volatile ChunkView view = ChunkView.EMPTY; private Canvas canvas; volatile boolean repaintQueued = false; public Map2D(final WorldMapLoader loader, final ChunkyFxController controller) { this.mapLoader = loader; this.controller = controller; mapBuffer = new MapBuffer(); } public void setCanvas(Canvas canvas) { this.canvas = canvas; } @Override public void chunkUpdated(ChunkPosition chunk) { if (view.chunkScale >= 16) { mapBuffer.drawTile(mapLoader, chunk); } else { regionUpdated(chunk.getRegionPosition()); } repaintDeferred(); } protected final void repaintDirect() { if (!repaintQueued) { repaint(canvas.getGraphicsContext2D()); } } protected final void repaintDeferred() { if (!repaintQueued) { repaintQueued = true; Platform.runLater(() -> { repaint(canvas.getGraphicsContext2D()); repaintQueued = false; }); } } protected void repaint(GraphicsContext gc) { mapBuffer.drawBuffered(gc); } @Override public void regionUpdated(ChunkPosition region) { if (view.scale < 16) { mapBuffer.drawTile(mapLoader, region); mapLoader.regionUpdated(region); repaintDeferred(); } } /** * Called when the map view has changed. */ public synchronized void viewUpdated(ChunkView newView) { setView(newView); mapBuffer.updateView(view, mapLoader); } protected void setView(ChunkView newView) { view = newView; } @Override public void viewUpdated() { viewUpdated(mapLoader.getMapView()); mapBuffer.redrawView(mapLoader); repaintDirect(); } @Override public void layerChanged(int layer) { if (mapLoader.getChunkRenderer() == MapViewMode.LAYER) { repaintDirect(); } } @Override public void viewMoved() { mapBuffer.redrawView(mapLoader); repaintDirect(); } @Override public void cameraPositionUpdated() { } public ChunkView getView() { return view; } public void redrawMap() { mapBuffer.clearBuffer(); mapBuffer.redrawView(mapLoader); repaintDeferred(); } }