/* Copyright (c) 2012 Jesper Öqvist <jesper@llbit.se>
*
* This file is part of Chunky.
*
* Chunky is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Chunky is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Chunky. If not, see <http://www.gnu.org/licenses/>.
*/
package se.llbit.chunky.model;
import se.llbit.chunky.resources.Texture;
import se.llbit.chunky.world.BlockData;
import se.llbit.math.ColorUtil;
import se.llbit.math.DoubleSidedQuad;
import se.llbit.math.Quad;
import se.llbit.math.QuickMath;
import se.llbit.math.Ray;
import se.llbit.math.Transform;
import se.llbit.math.Vector3;
import se.llbit.math.Vector4;
/**
* A lily pad.
*
* @author Jesper Öqvist <jesper@llbit.se>
*/
public class LilyPadModel {
private static final Quad quad =
new DoubleSidedQuad(new Vector3(1, .875, 0), new Vector3(0, .875, 0),
new Vector3(1, .875, 1), new Vector4(1, 0, 0, 1));
private static final Quad[] rot = new Quad[4];
private static final int COLOR = 0x009218;
private static final float[] lilyPadColor = new float[4];
static {
rot[0] = quad;
rot[3] = rot[0].transform(Transform.NONE.rotateY());
rot[2] = rot[3].transform(Transform.NONE.rotateY());
rot[1] = rot[2].transform(Transform.NONE.rotateY());
ColorUtil.getRGBAComponents(COLOR, lilyPadColor);
}
public static boolean intersect(Ray ray) {
ray.t = Double.POSITIVE_INFINITY;
int dir = 3 & (ray.getCurrentData() >> BlockData.LILY_PAD_ROTATION);
if (rot[dir].intersect(ray)) {
float[] color = Texture.lilyPad.getColor(ray.u, ray.v);
if (color[3] > Ray.EPSILON) {
ray.color.set(color);
ray.color.x *= lilyPadColor[0];
ray.color.y *= lilyPadColor[1];
ray.color.z *= lilyPadColor[2];
ray.n.set(0, 1, 0);
ray.n.scale(-QuickMath.signum(ray.d.y));
ray.distance += ray.tNext;
ray.o.scaleAdd(ray.tNext, ray.d);
return true;
}
}
return false;
}
public static void getColor(Ray ray) {
Texture.lilyPad.getColor(ray);
if (ray.color.w > Ray.EPSILON) {
ray.color.x *= lilyPadColor[0];
ray.color.y *= lilyPadColor[1];
ray.color.z *= lilyPadColor[2];
}
}
}