/* Copyright (c) 2012 Jesper Öqvist <jesper@llbit.se> * * This file is part of Chunky. * * Chunky is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Chunky is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with Chunky. If not, see <http://www.gnu.org/licenses/>. */ package se.llbit.chunky.model; import se.llbit.chunky.resources.Texture; import se.llbit.chunky.world.BlockData; import se.llbit.math.ColorUtil; import se.llbit.math.DoubleSidedQuad; import se.llbit.math.Quad; import se.llbit.math.QuickMath; import se.llbit.math.Ray; import se.llbit.math.Transform; import se.llbit.math.Vector3; import se.llbit.math.Vector4; /** * A lily pad. * * @author Jesper Öqvist <jesper@llbit.se> */ public class LilyPadModel { private static final Quad quad = new DoubleSidedQuad(new Vector3(1, .875, 0), new Vector3(0, .875, 0), new Vector3(1, .875, 1), new Vector4(1, 0, 0, 1)); private static final Quad[] rot = new Quad[4]; private static final int COLOR = 0x009218; private static final float[] lilyPadColor = new float[4]; static { rot[0] = quad; rot[3] = rot[0].transform(Transform.NONE.rotateY()); rot[2] = rot[3].transform(Transform.NONE.rotateY()); rot[1] = rot[2].transform(Transform.NONE.rotateY()); ColorUtil.getRGBAComponents(COLOR, lilyPadColor); } public static boolean intersect(Ray ray) { ray.t = Double.POSITIVE_INFINITY; int dir = 3 & (ray.getCurrentData() >> BlockData.LILY_PAD_ROTATION); if (rot[dir].intersect(ray)) { float[] color = Texture.lilyPad.getColor(ray.u, ray.v); if (color[3] > Ray.EPSILON) { ray.color.set(color); ray.color.x *= lilyPadColor[0]; ray.color.y *= lilyPadColor[1]; ray.color.z *= lilyPadColor[2]; ray.n.set(0, 1, 0); ray.n.scale(-QuickMath.signum(ray.d.y)); ray.distance += ray.tNext; ray.o.scaleAdd(ray.tNext, ray.d); return true; } } return false; } public static void getColor(Ray ray) { Texture.lilyPad.getColor(ray); if (ray.color.w > Ray.EPSILON) { ray.color.x *= lilyPadColor[0]; ray.color.y *= lilyPadColor[1]; ray.color.z *= lilyPadColor[2]; } } }