package vafusion.inst;
import jm.audio.io.*;
import jm.audio.synth.*;
import jm.music.data.Note;
import jm.audio.AudioObject;
import jm.audio.AOException;
/**
* A basic FM synthesis instrument implementation
* @author Andrew Sorensen
*/
public final class SimpleFMInstRT extends jm.audio.Instrument{
//----------------------------------------------
// Attributes
//---------------------------------------------
/** The number of channels */
private int channels;
/** The modulation index */
private int modIndex;
/** The frequency ratio from the carrier frequency (the notes pitch) */
private float frqRatio;
private int sampleRate;
//----------------------------------------------
// Constructor
//----------------------------------------------
/**
* Basic default constructor to set an initial
* sampling rate.
* @param sampleRate
* @param modulation index
* @param carrier/modulator pitch ratio
*/
public SimpleFMInstRT(int sampleRate, int modIndex, double ratio){
this(sampleRate, 1, modIndex, ratio);
}
/**
* A constructor to set an initial
* sampling rate and number of channels.
* @param sampleRate
* @param channels The number of channels
* @param deviation The modulation index
* @param ratio The carrier/modulator pitch ratio
*/
public SimpleFMInstRT(int sampleRate, int channels, int modIndex, double ratio){
this.sampleRate = sampleRate;
this.channels = channels;
this.modIndex = modIndex;
this.frqRatio = (float)ratio;
}
//----------------------------------------------
// Methods
//----------------------------------------------
/**
* Initialisation method used to build the objects that
* this instrument will use
*/
@Override
public void createChain()throws AOException{
// modulator
Oscillator modulator = new Oscillator(this, Oscillator.SINE_WAVE,
this.sampleRate, this.channels);
modulator.setAmp(this.modIndex);
modulator.setFrqRatio(this.frqRatio);
Envelope modEnv = new Envelope(modulator,
new double[] {0.0, 0.0, 0.2, 1.0, 1.0, 1.0});
Volume modVol = new Volume(modEnv); // respond to note dynamic
// constant
Value offsetFrequency = new Value(this, this.sampleRate,
this.channels, Value.NOTE_PITCH);
AudioObject[] grp1 = {modVol, offsetFrequency};
Add add = new Add(grp1);
// carrier
Oscillator carrier = new Oscillator(add,
Oscillator.SINE_WAVE, Oscillator.FREQUENCY);
Envelope env = new Envelope(carrier,
new double[] {0.0, 0.0, 0.5, 1.0, 1.0, 0.0});
Volume vol = new Volume(env);
StereoPan span = new StereoPan(vol);
//SampleOut sout = new SampleOut(span);
}
}