package vafusion.inst; import jm.audio.io.*; import jm.audio.synth.*; import jm.music.data.Note; import jm.audio.AudioObject; import jm.audio.AOException; /** * A basic FM synthesis instrument implementation * @author Andrew Sorensen */ public final class SimpleFMInstRT extends jm.audio.Instrument{ //---------------------------------------------- // Attributes //--------------------------------------------- /** The number of channels */ private int channels; /** The modulation index */ private int modIndex; /** The frequency ratio from the carrier frequency (the notes pitch) */ private float frqRatio; private int sampleRate; //---------------------------------------------- // Constructor //---------------------------------------------- /** * Basic default constructor to set an initial * sampling rate. * @param sampleRate * @param modulation index * @param carrier/modulator pitch ratio */ public SimpleFMInstRT(int sampleRate, int modIndex, double ratio){ this(sampleRate, 1, modIndex, ratio); } /** * A constructor to set an initial * sampling rate and number of channels. * @param sampleRate * @param channels The number of channels * @param deviation The modulation index * @param ratio The carrier/modulator pitch ratio */ public SimpleFMInstRT(int sampleRate, int channels, int modIndex, double ratio){ this.sampleRate = sampleRate; this.channels = channels; this.modIndex = modIndex; this.frqRatio = (float)ratio; } //---------------------------------------------- // Methods //---------------------------------------------- /** * Initialisation method used to build the objects that * this instrument will use */ @Override public void createChain()throws AOException{ // modulator Oscillator modulator = new Oscillator(this, Oscillator.SINE_WAVE, this.sampleRate, this.channels); modulator.setAmp(this.modIndex); modulator.setFrqRatio(this.frqRatio); Envelope modEnv = new Envelope(modulator, new double[] {0.0, 0.0, 0.2, 1.0, 1.0, 1.0}); Volume modVol = new Volume(modEnv); // respond to note dynamic // constant Value offsetFrequency = new Value(this, this.sampleRate, this.channels, Value.NOTE_PITCH); AudioObject[] grp1 = {modVol, offsetFrequency}; Add add = new Add(grp1); // carrier Oscillator carrier = new Oscillator(add, Oscillator.SINE_WAVE, Oscillator.FREQUENCY); Envelope env = new Envelope(carrier, new double[] {0.0, 0.0, 0.5, 1.0, 1.0, 0.0}); Volume vol = new Volume(env); StereoPan span = new StereoPan(vol); //SampleOut sout = new SampleOut(span); } }