/*********************************************************************** * mt4j Copyright (c) 2008 - 2009 C.Ruff, Fraunhofer-Gesellschaft All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * ***********************************************************************/ package org.mt4j.util.camera; import org.mt4j.util.math.Vector3D; /** * The Interface Icamera. * @author Christopher Ruff */ public interface Icamera { //TODO add more methods? /** * Update. */ public void update(); /** * Gets the position. * * @return the position */ public Vector3D getPosition(); /** * Sets the position. * * @param camPos the new position */ public void setPosition(Vector3D camPos); /** * Gets the point, the camera looks at. * * @return the view center pos */ public Vector3D getViewCenterPos(); /** * Sets the point, the camera should look at. * * @param viewCenter the new view center pos */ public void setViewCenterPos(Vector3D viewCenter); /** * Move cam and view center. * * @param directionX the direction x * @param directionY the direction y * @param directionZ the direction z */ public void moveCamAndViewCenter(float directionX, float directionY, float directionZ); /** * Sets the zoom min distance. * * @param minDistanceToViewCenter the new zoom min distance */ public void setZoomMinDistance(float minDistanceToViewCenter); /** * Zoom amount. * * @param zoomAmount the zoom amount */ public void zoomAmount(float zoomAmount); /** * Gets the frustum. * * @return the frustum */ public IFrustum getFrustum(); }