/***********************************************************************
* mt4j Copyright (c) 2008 - 2009, C.Ruff, Fraunhofer-Gesellschaft All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
***********************************************************************/
package org.mt4j.components.interfaces;
import org.mt4j.util.camera.Icamera;
import org.mt4j.util.math.Ray;
import org.mt4j.util.math.Vector3D;
/**
* The Interface IMTComponent3D.
* @author Christopher Ruff
*/
public interface IMTComponent3D extends IMTComponent{
/**
* Checks if the specified ray intersects this component <b>or one if its childcomponents</b>.
* The ray is assumed to be defined in global coordinates.
*
* @param ray global ray used for intersecting.
*
* @return the intersection point in global coordinates
*
* the intersection point or null when no intersection occured
*/
public Vector3D getIntersectionGlobal(Ray ray);
/**
* Rotates the component around its y-axis and the rotation point (in global coordiantes).
*
* @param rotationPoint the rotation point
* @param degree the degree
*/
public void rotateYGlobal(Vector3D rotationPoint, float degree);
/**
* Rotates the component around its x-axis and the rotation point (in global coordiantes).
*
* @param rotationPoint the rotation point
* @param degree the degree
*/
public void rotateXGlobal(Vector3D rotationPoint, float degree);
// /**
// * Gets the custom viewport setting.
// *
// * @return the custom viewport setting
// */
// public ViewportSetting getCustomViewportSetting();
//
// /**
// * Gets the default viewport setting.
// *
// * @return the default viewport setting
// */
// public ViewportSetting getDefaultViewportSetting();
//
// /**
// * Checks for custom view port.
// *
// * @return true, if successful
// */
// public boolean hasCustomViewPort();
/**
* Checks if is pickable.
*
* @return true, if is pickable
*/
public boolean isPickable();
/**
* If set to true, this component will be testable for intersections.
*
* @param pickable the pickable
*/
public void setPickable(boolean pickable);
/**
* Gets the camera through which this component is being viewed. This is the
* attached camera of this, or one of its parant's attached cameras.
*
* @return the responsible camera
*/
public Icamera getViewingCamera();
// /**
// * Checks if is collidable.
// *
// * @return true, if is collidable
// */
// public boolean isCollidable();
//
// /**
// * Sets the collidable.
// *
// * @param collidable the new collidable value
// */
// public void setCollidable(boolean collidable);
}