package advanced.physics.physicsShapes; import org.jbox2d.collision.shapes.CircleDef; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.World; import org.mt4j.MTApplication; import org.mt4j.components.visibleComponents.shapes.mesh.MTSphere; import org.mt4j.input.inputProcessors.componentProcessors.rotateProcessor.RotateProcessor; import org.mt4j.input.inputProcessors.componentProcessors.scaleProcessor.ScaleProcessor; import org.mt4j.util.math.Vector3D; import processing.core.PApplet; import advanced.physics.util.PhysicsHelper; public class PhysicsSphere extends MTSphere implements IPhysicsComponent { private float angle; private World world; private Body body; private float density; private float friction; private float restituion; public PhysicsSphere(PApplet app, String name, int samples, int radialSamples, float radius, TextureMode texMode, Vector3D centerPosition, World world, float density, float friction, float restitution, float scale ) { super(app, name, samples, radialSamples, PhysicsHelper.scaleDown(radius, scale), texMode); this.angle = 0; this.world = world; this.density = density; this.friction = friction; this.restituion = restitution; this.setGestureAllowance(ScaleProcessor.class, false); this.setGestureAllowance(RotateProcessor.class, false); Vector3D scaledPos = PhysicsHelper.scaleDown(centerPosition.getCopy(), scale); BodyDef dymBodyDef = new BodyDef(); dymBodyDef.position = new Vec2(scaledPos.x, scaledPos.y); this.bodyDefB4CreationCallback(dymBodyDef); this.body = world.createBody(dymBodyDef); CircleDef circleDef = new CircleDef(); circleDef.radius = radius/scale; if (density != 0.0f){ circleDef.density = density; circleDef.friction = friction; circleDef.restitution = restituion; } this.circleDefB4CreationCallback(circleDef); this.body.createShape(circleDef); this.body.setMassFromShapes(); //FIXME TEST //theBody.setBullet(true); this.setPositionGlobal(scaledPos); this.body.setUserData(this); this.setUserData("box2d", this.body); this.setMaterial(PhysicsHelper.createDefaultGLMaterial(app)); // this.rotateY(this.getCenterPointRelativeToParent(), 90); // this.rotateX(this.getCenterPointRelativeToParent(), 180); } protected void circleDefB4CreationCallback(CircleDef def){ } protected void bodyDefB4CreationCallback(BodyDef def){ } //@Override public void rotateZGlobal(Vector3D rotationPoint, float degree) { angle += degree; super.rotateZGlobal(rotationPoint, degree); } public float getAngle() { return angle; } public void setCenterRotation(float angle){ float degreeAngle = MTApplication.degrees(angle); float oldAngle = this.getAngle(); float diff = degreeAngle-oldAngle; //System.out.println("Old angle: " + oldAngle + " new angle:" + degreeAngle + " diff->" + diff); this.rotateZGlobal(this.getCenterPointGlobal(), diff); } //@Override protected void destroyComponent() { Object o = this.getUserData("box2d"); if (o != null && o instanceof Body){ Body box2dBody = (Body)o; boolean exists = false; for (Body body = world.getBodyList(); body != null; body = body.getNext()) { if (body.equals(this.body)) exists = true;//Delete later to avoid concurrent modification } if (exists) box2dBody.getWorld().destroyBody(box2dBody); } super.destroyComponent(); } public World getWorld() { return world; } public Body getBody() { return body; } public float getDensity() { return density; } public float getFriction() { return friction; } public float getRestituion() { return restituion; } }