package vafusion.inst; import jm.audio.io.*; import jm.audio.synth.*; import jm.music.data.Note; import jm.audio.AudioObject; /** * A basic synthesis instrument that prints to the screen. * @author Andrew Brown */ public final class PrintSineInst extends jm.audio.Instrument{ //---------------------------------------------- // Attributes //---------------------------------------------- /** the sample rate passed to the instrument */ private int sampleRate; /** the sample rate passed to the instrument */ private int channels; //---------------------------------------------- // Constructor //---------------------------------------------- /** * Basic default constructor to set an initial * sampling rate. * @param sampleRate */ public PrintSineInst(int sampleRate){ this.sampleRate = sampleRate; this.channels = 1; } //---------------------------------------------- // Methods //---------------------------------------------- /** * Initialisation method used to build the objects that * this instrument will use. * Declares the primary audio object array and the * audio object(s) in that array. (One array element per channel) */ @Override public void createChain(){ Oscillator wt = new Oscillator(this, Oscillator.SINE_WAVE, this.sampleRate, 1); PrintOut pout = new PrintOut(wt); } }