package vafusion.inst;
import jm.audio.io.*;
import jm.audio.synth.*;
import jm.music.data.Note;
import jm.audio.AudioObject;
/**
* A basic synthesis instrument that prints to the screen.
* @author Andrew Brown
*/
public final class PrintSineInst extends jm.audio.Instrument{
//----------------------------------------------
// Attributes
//----------------------------------------------
/** the sample rate passed to the instrument */
private int sampleRate;
/** the sample rate passed to the instrument */
private int channels;
//----------------------------------------------
// Constructor
//----------------------------------------------
/**
* Basic default constructor to set an initial
* sampling rate.
* @param sampleRate
*/
public PrintSineInst(int sampleRate){
this.sampleRate = sampleRate;
this.channels = 1;
}
//----------------------------------------------
// Methods
//----------------------------------------------
/**
* Initialisation method used to build the objects that
* this instrument will use.
* Declares the primary audio object array and the
* audio object(s) in that array. (One array element per channel)
*/
@Override
public void createChain(){
Oscillator wt = new Oscillator(this, Oscillator.SINE_WAVE,
this.sampleRate, 1);
PrintOut pout = new PrintOut(wt);
}
}