/*
* Encog(tm) Examples v2.4
* http://www.heatonresearch.com/encog/
* http://code.google.com/p/encog-java/
*
* Copyright 2008-2010 by Heaton Research Inc.
*
* Released under the LGPL.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA, or see the FSF site: http://www.fsf.org.
*
* Encog and Heaton Research are Trademarks of Heaton Research, Inc.
* For information on Heaton Research trademarks, visit:
*
* http://www.heatonresearch.com/copyright.html
*/
package org.encog.examples.unfinished.maze;
import org.encog.neural.networks.BasicNetwork;
import org.encog.neural.networks.layers.BasicLayer;
public class MouseFactory {
public static NeuralMouse generateMouse(Maze maze)
{
BasicNetwork network = new BasicNetwork();
network.addLayer(new BasicLayer(Constants.INPUT_NEURON_COUNT));
network.addLayer(new BasicLayer(60));
//network.addLayer(new BasicLayer(30));
network.addLayer(new BasicLayer(Constants.OUTPUT_NEURON_COUNT));
network.getStructure().finalizeStructure();
network.reset();
NeuralMouse mouse = new NeuralMouse(network,maze);
return mouse;
}
public static NeuralMouse generateSmartMouse()
{
Maze maze1 = new Maze(30,30);
maze1.generateMaze();
Maze maze2 = new Maze(30,30);
maze2.generateMaze();
NeuralMouse mouse = MouseFactory.generateMouse(maze1);
EvaluateMouse eval = new EvaluateMouse(10);
for(;;)
{
mouse.getBrain().reset();
int score = eval.evaluate(mouse);
if( score>50 )
return mouse;
}
}
}