/* * Encog(tm) Examples v2.4 * http://www.heatonresearch.com/encog/ * http://code.google.com/p/encog-java/ * * Copyright 2008-2010 by Heaton Research Inc. * * Released under the LGPL. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. * * Encog and Heaton Research are Trademarks of Heaton Research, Inc. * For information on Heaton Research trademarks, visit: * * http://www.heatonresearch.com/copyright.html */ package org.encog.examples.unfinished.maze; import org.encog.neural.networks.BasicNetwork; import org.encog.neural.networks.layers.BasicLayer; public class MouseFactory { public static NeuralMouse generateMouse(Maze maze) { BasicNetwork network = new BasicNetwork(); network.addLayer(new BasicLayer(Constants.INPUT_NEURON_COUNT)); network.addLayer(new BasicLayer(60)); //network.addLayer(new BasicLayer(30)); network.addLayer(new BasicLayer(Constants.OUTPUT_NEURON_COUNT)); network.getStructure().finalizeStructure(); network.reset(); NeuralMouse mouse = new NeuralMouse(network,maze); return mouse; } public static NeuralMouse generateSmartMouse() { Maze maze1 = new Maze(30,30); maze1.generateMaze(); Maze maze2 = new Maze(30,30); maze2.generateMaze(); NeuralMouse mouse = MouseFactory.generateMouse(maze1); EvaluateMouse eval = new EvaluateMouse(10); for(;;) { mouse.getBrain().reset(); int score = eval.evaluate(mouse); if( score>50 ) return mouse; } } }