package vafusion.inst; import jm.audio.Instrument; import jm.audio.io.*; import jm.audio.synth.*; import jm.music.data.Note; import jm.audio.AudioObject; /** * A sawtooth waveform instrument implementation * which includes a low pass filter that is changed by * the note's velocity. * @author Andrew Brown */ public final class DynamicFilterInst extends Instrument{ //---------------------------------------------- // Attributes //---------------------------------------------- private int sampleRate; private int filterCutoff; private int channels; private double dynScale; //---------------------------------------------- // Constructor //---------------------------------------------- /** * Basic default constructor to set an initial * sampling rate. * @param sampleRate */ public DynamicFilterInst(int sampleRate){ this(sampleRate, 200); } /** * Constructor that sets sample rate and cutoff frequency in hertz * @param sampleRate The number of samples per second (quality) * @param filterCutoff The frequency above which overtones are cut */ public DynamicFilterInst(int sampleRate, int filterCutoff){ this(sampleRate, filterCutoff, 300, 1); } /** * Constructor that sets sample rate, cutoff and scaling factor for mod source * @param sampleRate The number of samples per second (quality) * @param filterCutoff The frequency above which overtones are cut * @param dynScale The amount to multiply the dynamic value by in * order for it change the filter cutoff */ public DynamicFilterInst(int sampleRate, int filterCutoff, double dynScale){ this(sampleRate, filterCutoff, dynScale, 1); } /** * Constructor that sets all attributes * @param sampleRate The number of samples per second (quality) * @param filterCutoff The frequency above which overtones are cut * @param channels 1 for Mono or 2 for Stereo */ public DynamicFilterInst(int sampleRate, int filterCutoff, double dynScale, int channels){ this.sampleRate = sampleRate; this.filterCutoff = filterCutoff; this.dynScale = dynScale; this.channels = channels; } //---------------------------------------------- // Methods //---------------------------------------------- /** * Initialisation method used to build the objects that * this instrument will use and specify thier interconnections. */ @Override public void createChain(){ Value modSource = new Value(this, this.sampleRate, 1, Value.NOTE_DYNAMIC); Value modAmount = new Value(this, this.sampleRate, 1, (float)this.dynScale); Multiply filterControl = new Multiply(new AudioObject[] {modSource, modAmount}); Oscillator wave = new Oscillator(this, Oscillator.SAWTOOTH_WAVE, this.sampleRate, this.channels); Filter filt = new Filter(new AudioObject[] {wave, filterControl}, this.filterCutoff, Filter.LOW_PASS); Envelope env = new Envelope(filt, new double[] {0.0, 0.0, 0.05, 1.0, 0.2, 0.4, 0.8, 0.3, 1.0, 0.0}); SampleOut sout = new SampleOut(env); } }