package vafusion.inst; import jm.audio.Instrument; import jm.audio.io.*; import jm.audio.synth.*; import jm.music.data.Note; import jm.audio.AudioObject; /** * A sawtooth waveform instrument implementation * which includes low and high pass filters act in series to * form a band pass filter. * @author Andrew Brown */ public final class BandPassFilterInst extends Instrument{ //---------------------------------------------- // Attributes //---------------------------------------------- private int sampleRate; private int filterCutoff; private int channels; //---------------------------------------------- // Constructor //---------------------------------------------- /** * Basic default constructor. * @param sampleRate */ public BandPassFilterInst(int sampleRate){ this(sampleRate, 2500, 1); } /** * Constructor that sets sample rate and the number of channels * @param sampleRate The number of samples per second (quality) * @param filterCutoff The frequency above which overtones are cut */ public BandPassFilterInst(int sampleRate, int filterCutoff){ this(sampleRate, filterCutoff, 1); } /** * Constructor that sets sample rate and the number of channels * @param sampleRate The number of samples per second (quality) * @param filterCutoff The frequency above which overtones are cut * @param channels 1 for Mono or 2 for Stereo */ public BandPassFilterInst(int sampleRate, int filterCutoff, int channels){ this.sampleRate = sampleRate; this.filterCutoff = filterCutoff; this.channels = channels; } //---------------------------------------------- // Methods //---------------------------------------------- /** * Initialisation method used to build the objects that * this instrument will use and specify thier interconnections. */ @Override public void createChain(){ Oscillator osc = new Oscillator(this, Oscillator.SAWTOOTH_WAVE, this.sampleRate, this.channels); Filter lpf = new Filter(osc, this.filterCutoff, Filter.LOW_PASS); Filter hpf = new Filter(lpf, this.filterCutoff, Filter.HIGH_PASS); Volume vol = new Volume(hpf); Envelope env = new Envelope(vol, new double[] {0.0, 0.0, 0.05, 1.0, 0.2, 0.4, 0.8, 0.3, 1.0, 0.0}); StereoPan span = new StereoPan(env); SampleOut sout = new SampleOut(span); } }