package vafusion.inst; import jm.audio.Instrument; import jm.audio.io.*; import jm.audio.synth.*; import jm.music.data.Note; import jm.audio.AudioObject; /** * A sawtooth waveform instrument implementation * which iincludes a low pass filter that is swept by * an envelope and uses the multiply object to scale * the filter envelope depth.. * @author Andrew Brown */ public class SawLPFInstE extends Instrument{ //---------------------------------------------- // Attributes //---------------------------------------------- private int sampleRate; private int filterCutoff; private int channels; //---------------------------------------------- // Constructor //---------------------------------------------- /** * Basic default constructor to set an initial * sampling rate and buffersize in addition * to the neccessary frequency relationships * and volumes for each frequency to be added * the instrument * @param sampleRate */ public SawLPFInstE(int sampleRate){ this(sampleRate, 1000, 1); } /** * Constructor that sets sample rate and the number of channels * @param sampleRate The number of samples per second (quality) * @param filterCutoff The frequency above which overtones are cut */ public SawLPFInstE(int sampleRate, int filterCutoff){ this(sampleRate, filterCutoff, 1); } /** * Constructor that sets sample rate and the number of channels * @param sampleRate The number of samples per second (quality) * @param filterCutoff The frequency above which overtones are cut * @param channels 1 for Mono or 2 for Stereo */ public SawLPFInstE(int sampleRate, int filterCutoff, int channels){ this.sampleRate = sampleRate; this.filterCutoff = filterCutoff; this.channels = channels; } //---------------------------------------------- // Methods //---------------------------------------------- /** * Initialisation method used to build the objects that * this instrument will use and specify thier interconnections. */ @Override public void createChain(){ Envelope filtEnv = new Envelope(this, this.sampleRate, this.channels, new double[] {0.0, 0.0, 0.5, 1.0, 1.0, 0.0}); Value scalefactor = new Value(this, this.sampleRate, this.channels, (float)2000.0); Multiply mult = new Multiply(new AudioObject[] {filtEnv, scalefactor}); Oscillator wave = new Oscillator(this, Oscillator.SAWTOOTH_WAVE, this.sampleRate, this.channels); Filter filt = new Filter(new AudioObject[] {wave, mult}, this.filterCutoff, Filter.LOW_PASS); Envelope env = new Envelope(filt, new double[] {0.0, 0.0, 0.05, 1.0, 0.2, 0.4, 0.8, 0.3, 1.0, 0.0}); Volume vol = new Volume(env); SampleOut sout = new SampleOut(vol); } }