/*********************************************************************** * mt4j Copyright (c) 2008 - 2009, C.Ruff, Fraunhofer-Gesellschaft All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * ***********************************************************************/ package org.mt4j.input.inputProcessors.componentProcessors.panProcessor; import org.mt4j.components.interfaces.IMTComponent3D; import org.mt4j.input.inputData.InputCursor; import org.mt4j.input.inputProcessors.IInputProcessor; import org.mt4j.util.camera.Icamera; import org.mt4j.util.math.Vector3D; /** * The Class PanTwoFingerEvent. * @author Christopher Ruff */ public class PanTwoFingerEvent extends PanEvent { /** The second finger. */ private InputCursor secondFinger; /** * Instantiates a new pan two finger event. * * @param source the source * @param id the id * @param targetComponent the target component * @param firstFinger the first finger * @param secondFinger the second finger * @param translationVector the translation vector * @param camera the camera */ public PanTwoFingerEvent(IInputProcessor source, int id, IMTComponent3D targetComponent, InputCursor firstFinger, InputCursor secondFinger, Vector3D translationVector, Icamera camera) { super(source, id, targetComponent, firstFinger, translationVector, camera); this.secondFinger = secondFinger; } /** * Gets the second finger. * * @return the second finger */ public InputCursor getSecondCursor() { return secondFinger; } }