package net.geforcemods.securitycraft.models; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; /** * IMSBomb - Geforce * Created using Tabula 4.1.1 */ public class ModelIMSBomb extends ModelBase { public ModelRenderer shape1; public ModelIMSBomb() { this.textureWidth = 24; this.textureHeight = 24; this.shape1 = new ModelRenderer(this, 0, 0); this.shape1.setRotationPoint(0.0F, 0.0F, 0.0F); this.shape1.addBox(0.0F, 0.0F, 0.0F, 3, 4, 3, 0.0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.shape1.render(f5); } /** * This is a helper function from Tabula to set the rotation of model parts */ public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } }