package net.geforcemods.securitycraft.models; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelKeypadFurnaceActive extends ModelBase { public ModelRenderer shape1; public ModelRenderer shape2; public ModelRenderer shape3; public ModelRenderer shape4; public ModelRenderer shape5; public ModelRenderer shape6; public ModelRenderer shape7; public ModelRenderer shape8; public ModelRenderer shape9; public ModelRenderer shape10; public ModelKeypadFurnaceActive() { this.textureWidth = 128; this.textureHeight = 128; this.shape1 = new ModelRenderer(this, 2, 2); this.shape1.setRotationPoint(-7.0F, 9.0F, -4.0F); this.shape1.addBox(0.0F, 0.0F, 0.0F, 14, 14, 11, 0.0F); this.shape2 = new ModelRenderer(this, 0, 40); this.shape2.setRotationPoint(-8.0F, 8.0F, -5.0F); this.shape2.addBox(0.0F, 0.0F, 0.0F, 16, 1, 13, 0.0F); this.shape7 = new ModelRenderer(this, 60, 120); this.shape7.setRotationPoint(-7.0F, 22.0F, -6.0F); this.shape7.addBox(0.0F, 0.0F, 0.0F, 14, 1, 1, 0.0F); this.shape8 = new ModelRenderer(this, 0, 0); this.shape8.setRotationPoint(-4.0F, 22.0F, -7.0F); this.shape8.addBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F); this.shape6 = new ModelRenderer(this, 30, 100); this.shape6.setRotationPoint(7.0F, 9.0F, -5.0F); this.shape6.addBox(0.0F, 0.0F, 0.0F, 1, 14, 12, 0.0F); this.shape5 = new ModelRenderer(this, 0, 100); this.shape5.setRotationPoint(-8.0F, 9.0F, -5.0F); this.shape5.addBox(0.0F, 0.0F, 0.0F, 1, 14, 12, 0.0F); this.shape10 = new ModelRenderer(this, 50, 0); this.shape10.setRotationPoint(-4.0F, 22.0F, -8.0F); this.shape10.addBox(0.0F, 0.0F, 0.0F, 8, 1, 1, 0.0F); this.shape3 = new ModelRenderer(this, 0, 60); this.shape3.setRotationPoint(-8.0F, 23.0F, -5.0F); this.shape3.addBox(0.0F, 0.0F, 0.0F, 16, 1, 13, 0.0F); this.shape9 = new ModelRenderer(this, 0, 0); this.shape9.setRotationPoint(3.0F, 22.0F, -7.0F); this.shape9.addBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F); this.shape4 = new ModelRenderer(this, 0, 80); this.shape4.setRotationPoint(-8.0F, 9.0F, 7.0F); this.shape4.addBox(0.0F, 0.0F, 0.0F, 16, 14, 1, 0.0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.shape1.render(f5); this.shape2.render(f5); this.shape7.render(f5); this.shape8.render(f5); this.shape6.render(f5); this.shape5.render(f5); this.shape10.render(f5); this.shape3.render(f5); this.shape9.render(f5); this.shape4.render(f5); } /** * This is a helper function from Tabula to set the rotation of model parts */ public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity entity){ super.setRotationAngles(par1, par2, par3, par4, par5, par6, entity); } }