package net.geforcemods.securitycraft.blocks; import java.util.Random; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.geforcemods.securitycraft.api.CustomizableSCTE; import net.geforcemods.securitycraft.main.mod_SecurityCraft; import net.geforcemods.securitycraft.tileentity.TileEntityLaserBlock; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class BlockLaserBlock extends BlockContainer { public BlockLaserBlock(Material par2Material) { super(par2Material); } public boolean isNormalCube(IBlockAccess world, int x, int y, int z){ return true; } @Override public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side) { return true; } /** * Called whenever the block is added into the world. Args: world, x, y, z */ public void onBlockAdded(World par1World, int par2, int par3, int par4){ super.onBlockAdded(par1World, par2, par3, par4); } /** * Called when the block is placed in the world. */ public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack){ if(!par1World.isRemote){ this.setLaser(par1World, par2, par3, par4); } } public void setLaser(World par1World, int par2, int par3, int par4) { for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2 + i, par3, par4); if(id != Blocks.air && id != mod_SecurityCraft.laserBlock){ break; } if(id == mod_SecurityCraft.laserBlock){ CustomizableSCTE.link((CustomizableSCTE) par1World.getTileEntity(par2, par3, par4), (CustomizableSCTE) par1World.getTileEntity(par2 + i, par3, par4)); for(int j = 1; j < i; j++){ if(par1World.getBlock(par2 + j, par3, par4) == Blocks.air){ par1World.setBlock(par2 + j, par3, par4, mod_SecurityCraft.laser, 3, 3); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2 - i, par3, par4); if(id != Blocks.air && id != mod_SecurityCraft.laserBlock){ break; } if(id == mod_SecurityCraft.laserBlock){ CustomizableSCTE.link((CustomizableSCTE) par1World.getTileEntity(par2, par3, par4), (CustomizableSCTE) par1World.getTileEntity(par2 - i, par3, par4)); for(int j = 1; j < i; j++){ if(par1World.getBlock(par2 - j, par3, par4) == Blocks.air){ par1World.setBlock(par2 - j, par3, par4, mod_SecurityCraft.laser, 3, 3); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2, par3, par4 + i); if(id != Blocks.air && id != mod_SecurityCraft.laserBlock){ break; } if(id == mod_SecurityCraft.laserBlock){ CustomizableSCTE.link((CustomizableSCTE) par1World.getTileEntity(par2, par3, par4), (CustomizableSCTE) par1World.getTileEntity(par2, par3, par4 + i)); for(int j = 1; j < i; j++){ if(par1World.getBlock(par2, par3, par4 + j) == Blocks.air){ par1World.setBlock(par2, par3, par4 + j, mod_SecurityCraft.laser, 2, 3); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2 , par3, par4 - i); if(id != Blocks.air && id != mod_SecurityCraft.laserBlock){ break; } if(id == mod_SecurityCraft.laserBlock){ CustomizableSCTE.link((CustomizableSCTE) par1World.getTileEntity(par2, par3, par4), (CustomizableSCTE) par1World.getTileEntity(par2, par3, par4 - i)); for(int j = 1; j < i; j++){ if(par1World.getBlock(par2, par3, par4 - j) == Blocks.air){ par1World.setBlock(par2, par3, par4 - j, mod_SecurityCraft.laser, 2, 3); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2, par3 + i, par4); if(id != Blocks.air && id != mod_SecurityCraft.laserBlock){ break; } if(id == mod_SecurityCraft.laserBlock){ CustomizableSCTE.link((CustomizableSCTE) par1World.getTileEntity(par2, par3, par4), (CustomizableSCTE) par1World.getTileEntity(par2, par3 + i, par4)); for(int j = 1; j < i; j++){ if(par1World.getBlock(par2, par3 + j, par4) == Blocks.air){ par1World.setBlock(par2, par3 + j, par4, mod_SecurityCraft.laser, 1, 3); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2, par3 - i, par4); if(id != Blocks.air && id != mod_SecurityCraft.laserBlock){ break; } if(id == mod_SecurityCraft.laserBlock){ CustomizableSCTE.link((CustomizableSCTE) par1World.getTileEntity(par2, par3, par4), (CustomizableSCTE) par1World.getTileEntity(par2, par3 - i, par4)); for(int j = 1; j < i; j++){ if(par1World.getBlock(par2, par3 - j, par4) == Blocks.air){ par1World.setBlock(par2, par3 - j, par4, mod_SecurityCraft.laser, 1, 3); } } }else{ continue; } } } /** * Called right before the block is destroyed by a player. Args: world, x, y, z, metaData */ public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) { if(!par1World.isRemote){ destroyAdjacentLasers(par1World, par2, par3, par4); } } public static void destroyAdjacentLasers(World par1World, int par2, int par3, int par4){ for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2 + i, par3, par4); if(id == mod_SecurityCraft.laserBlock){ for(int j = 1; j < i; j++){ if(par1World.getBlock(par2 + j, par3, par4) == mod_SecurityCraft.laser){ par1World.func_147480_a(par2 + j, par3, par4, false); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2 - i, par3, par4); if(id == mod_SecurityCraft.laserBlock){ for(int j = 1; j < i; j++){ if(par1World.getBlock(par2 - j, par3, par4) == mod_SecurityCraft.laser){ par1World.func_147480_a(par2 - j, par3, par4, false); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2, par3, par4 + i); if(id == mod_SecurityCraft.laserBlock){ for(int j = 1; j < i; j++){ if(par1World.getBlock(par2, par3, par4 + j) == mod_SecurityCraft.laser){ par1World.func_147480_a(par2, par3, par4 + j, false); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2, par3, par4 - i); if(id == mod_SecurityCraft.laserBlock){ for(int j = 1; j < i; j++){ if(par1World.getBlock(par2, par3, par4 - j) == mod_SecurityCraft.laser){ par1World.func_147480_a(par2, par3, par4 - j, false); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2, par3 + i, par4); if(id == mod_SecurityCraft.laserBlock){ for(int j = 1; j < i; j++){ if(par1World.getBlock(par2, par3 + j, par4) == mod_SecurityCraft.laser){ par1World.func_147480_a(par2, par3 + j, par4, false); } } }else{ continue; } } for(int i = 1; i <= mod_SecurityCraft.configHandler.laserBlockRange; i++){ Block id = par1World.getBlock(par2, par3 - i, par4); if(id == mod_SecurityCraft.laserBlock){ for(int j = 1; j < i; j++){ if(par1World.getBlock(par2, par3 - j, par4) == mod_SecurityCraft.laser){ par1World.func_147480_a(par2, par3 - j, par4, false); } } }else{ continue; } } } public boolean canProvidePower(){ return true; } /** * Returns true if the block is emitting indirect/weak redstone power on the specified side. If isBlockNormalCube * returns true, standard redstone propagation rules will apply instead and this will not be called. Args: World, X, * Y, Z, side. Note that the side is reversed - eg it is 1 (up) when checking the bottom of the block. */ public int isProvidingWeakPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5){ if(par1IBlockAccess.getBlockMetadata(par2, par3, par4) == 2){ return 15; }else{ return 0; } } /** * Returns true if the block is emitting direct/strong redstone power on the specified side. Args: World, X, Y, Z, * side. Note that the side is reversed - eg it is 1 (up) when checking the bottom of the block. */ public int isProvidingStrongPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5){ if(par1IBlockAccess.getBlockMetadata(par2, par3, par4) == 2){ return 15; }else{ return 0; } } /** * Ticks the block if it's been scheduled */ public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random){ if(!par1World.isRemote && par1World.getBlockMetadata(par2, par3, par4) == 2){ par1World.setBlockMetadataWithNotify(par2, par3, par4, 1, 3); } } @SideOnly(Side.CLIENT) public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random){ if(par1World.getBlockMetadata(par2, par3, par4) == 2){ double d0 = par2 + 0.5F + (par5Random.nextFloat() - 0.5F) * 0.2D; double d1 = par3 + 0.7F + (par5Random.nextFloat() - 0.5F) * 0.2D; double d2 = par4 + 0.5F + (par5Random.nextFloat() - 0.5F) * 0.2D; double d3 = 0.2199999988079071D; double d4 = 0.27000001072883606D; par1World.spawnParticle("reddust", d0 - d4, d1 + d3, d2, 0.0D, 0.0D, 0.0D); par1World.spawnParticle("reddust", d0 + d4, d1 + d3, d2, 0.0D, 0.0D, 0.0D); par1World.spawnParticle("reddust", d0, d1 + d3, d2 - d4, 0.0D, 0.0D, 0.0D); par1World.spawnParticle("reddust", d0, d1 + d3, d2 + d4, 0.0D, 0.0D, 0.0D); par1World.spawnParticle("reddust", d0, d1, d2, 0.0D, 0.0D, 0.0D); } } public TileEntity createNewTileEntity(World par1World, int par2) { return new TileEntityLaserBlock().linkable(); } }