package net.geforcemods.securitycraft.models; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; /** * Key Panel - Geforce * Created using Tabula 4.1.1 */ public class ModelCompactCamera extends ModelBase { public ModelRenderer shape1; public ModelRenderer shape2; public ModelRenderer shape3; public ModelRenderer shape4; public ModelRenderer shape5; public ModelCompactCamera() { this.textureWidth = 64; this.textureHeight = 64; this.shape4 = new ModelRenderer(this, 0, 20); this.shape4.setRotationPoint(-8.0F, 10.0F, -8.0F); this.shape4.addBox(0.0F, 0.0F, 0.0F, 2, 12, 1, 0.0F); this.shape2 = new ModelRenderer(this, 25, 0); this.shape2.setRotationPoint(-8.0F, 8.0F, -8.0F); this.shape2.addBox(0.0F, 0.0F, 0.0F, 16, 2, 1, 0.0F); this.shape5 = new ModelRenderer(this, 10, 15); this.shape5.setRotationPoint(6.0F, 10.0F, -8.0F); this.shape5.addBox(0.0F, 0.0F, 0.0F, 2, 12, 1, 0.0F); this.shape3 = new ModelRenderer(this, 8, 5); this.shape3.setRotationPoint(0.0F, 14.0F, 0.0F); this.shape3.addBox(-8.0F, 8.0F, -8.0F, 16, 2, 1, 0.0F); this.shape1 = new ModelRenderer(this, 0, 33); this.shape1.setRotationPoint(-8.0F, 8.0F, -8.0F); this.shape1.addBox(0.0F, 0.0F, 1.0F, 16, 16, 15, 0.0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.shape4.render(f5); this.shape2.render(f5); this.shape5.render(f5); this.shape3.render(f5); this.shape1.render(f5); } /** * This is a helper function from Tabula to set the rotation of model parts */ public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity entity){ super.setRotationAngles(par1, par2, par3, par4, par5, par6, entity); } }