package net.geforcemods.securitycraft.models;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
/**
* I.M.S. - Geforce
* Created using Tabula 4.1.1
*/
public class ModelIMS extends ModelBase {
public ModelRenderer bomb1;
public ModelRenderer bomb2;
public ModelRenderer bomb3;
public ModelRenderer bomb4;
public ModelRenderer center;
public ModelIMS() {
this.textureWidth = 32;
this.textureHeight = 32;
this.center = new ModelRenderer(this, 0, 15);
this.center.setRotationPoint(-4.0F, 17.0F, -3.0F);
this.center.addBox(0.0F, 0.0F, 0.0F, 8, 7, 6, 0.0F);
this.bomb2 = new ModelRenderer(this, 0, 0);
this.bomb2.setRotationPoint(-8.0F, 19.0F, -8.0F);
this.bomb2.addBox(0.0F, 0.0F, 0.0F, 5, 5, 5, 0.0F);
this.bomb3 = new ModelRenderer(this, 0, 0);
this.bomb3.setRotationPoint(3.0F, 19.0F, 3.0F);
this.bomb3.addBox(0.0F, 0.0F, 0.0F, 5, 5, 5, 0.0F);
this.bomb4 = new ModelRenderer(this, 0, 0);
this.bomb4.setRotationPoint(3.0F, 19.0F, -8.0F);
this.bomb4.addBox(0.0F, 0.0F, 0.0F, 5, 5, 5, 0.0F);
this.bomb1 = new ModelRenderer(this, 0, 0);
this.bomb1.setRotationPoint(-8.0F, 19.0F, 3.0F);
this.bomb1.addBox(0.0F, 0.0F, 0.0F, 5, 5, 5, 0.0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5, int bombsRemaining) {
if(bombsRemaining >= 4){
this.bomb1.render(f5);
}
if(bombsRemaining >= 3){
this.bomb2.render(f5);
}
if(bombsRemaining >= 2){
this.bomb3.render(f5);
}
if(bombsRemaining >= 1){
this.bomb4.render(f5);
}
if(bombsRemaining >= 0){
this.center.render(f5);
}
}
/**
* This is a helper function from Tabula to set the rotation of model parts
*/
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
modelRenderer.rotateAngleX = x;
modelRenderer.rotateAngleY = y;
modelRenderer.rotateAngleZ = z;
}
public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity entity){
super.setRotationAngles(par1, par2, par3, par4, par5, par6, entity);
}
}