package org.freeforums.geforce.securitycraft.blocks;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Random;
import java.util.Set;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Direction;
import net.minecraft.util.IIcon;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import org.freeforums.geforce.securitycraft.main.mod_SecurityCraft;
import org.freeforums.geforce.securitycraft.tileentity.TileEntityEmpedWire;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SuppressWarnings({"rawtypes", "unused", "unchecked"})
public class BlockEMPedWire extends BlockContainer
{
/**
* When false, power transmission methods do not look at other redstone wires. Used internally during
* updateCurrentStrength.
*/
private boolean field_150181_a = true;
private Set field_150179_b = new HashSet();
@SideOnly(Side.CLIENT)
private IIcon field_94413_c;
@SideOnly(Side.CLIENT)
private IIcon field_94410_cO;
@SideOnly(Side.CLIENT)
private IIcon field_94411_cP;
@SideOnly(Side.CLIENT)
private IIcon field_94412_cQ;
public BlockEMPedWire()
{
super(Material.circuits);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.0625F, 1.0F);
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
return null;
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 5;
}
@SideOnly(Side.CLIENT)
/**
* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
* when first determining what to render.
*/
public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
return 8388608;
}
/**
* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
*/
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
{
return World.doesBlockHaveSolidTopSurface(par1World, par2, par3 - 1, par4) || par1World.getBlock(par2, par3 - 1, par4) == Blocks.glowstone;
}
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random){
if(!par1World.isRemote){
//par1World.setBlock(par2, par3, par4, Block.redstoneWire);
}
}
/**
* Calls World.notifyBlocksOfNeighborChange() for all neighboring blocks, but only if the given block is a redstone
* wire.
*/
private void notifyWireNeighborsOfNeighborChange(World par1World, int par2, int par3, int par4)
{
if (par1World.getBlock(par2, par3, par4) == this)
{
par1World.notifyBlocksOfNeighborChange(par2, par3, par4, this);
par1World.notifyBlocksOfNeighborChange(par2 - 1, par3, par4, this);
par1World.notifyBlocksOfNeighborChange(par2 + 1, par3, par4, this);
par1World.notifyBlocksOfNeighborChange(par2, par3, par4 - 1, this);
par1World.notifyBlocksOfNeighborChange(par2, par3, par4 + 1, this);
par1World.notifyBlocksOfNeighborChange(par2, par3 - 1, par4, this);
par1World.notifyBlocksOfNeighborChange(par2, par3 + 1, par4, this);
}
}
private void func_150177_e(World p_150177_1_, int p_150177_2_, int p_150177_3_, int p_150177_4_)
{
this.func_150175_a(p_150177_1_, p_150177_2_, p_150177_3_, p_150177_4_, p_150177_2_, p_150177_3_, p_150177_4_);
ArrayList arraylist = new ArrayList(this.field_150179_b);
this.field_150179_b.clear();
for (int l = 0; l < arraylist.size(); ++l)
{
ChunkPosition chunkposition = (ChunkPosition)arraylist.get(l);
p_150177_1_.notifyBlocksOfNeighborChange(chunkposition.chunkPosX, chunkposition.chunkPosY, chunkposition.chunkPosZ, this);
}
}
private void func_150175_a(World p_150175_1_, int p_150175_2_, int p_150175_3_, int p_150175_4_, int p_150175_5_, int p_150175_6_, int p_150175_7_)
{
int k1 = p_150175_1_.getBlockMetadata(p_150175_2_, p_150175_3_, p_150175_4_);
byte b0 = 0;
int i3 = this.func_150178_a(p_150175_1_, p_150175_5_, p_150175_6_, p_150175_7_, b0);
this.field_150181_a = false;
int l1 = p_150175_1_.getStrongestIndirectPower(p_150175_2_, p_150175_3_, p_150175_4_);
this.field_150181_a = true;
if (l1 > 0 && l1 > i3 - 1)
{
i3 = l1;
}
int i2 = 0;
for (int j2 = 0; j2 < 4; ++j2)
{
int k2 = p_150175_2_;
int l2 = p_150175_4_;
if (j2 == 0)
{
k2 = p_150175_2_ - 1;
}
if (j2 == 1)
{
++k2;
}
if (j2 == 2)
{
l2 = p_150175_4_ - 1;
}
if (j2 == 3)
{
++l2;
}
if (k2 != p_150175_5_ || l2 != p_150175_7_)
{
i2 = this.func_150178_a(p_150175_1_, k2, p_150175_3_, l2, i2);
}
if (p_150175_1_.getBlock(k2, p_150175_3_, l2).isNormalCube() && !p_150175_1_.getBlock(p_150175_2_, p_150175_3_ + 1, p_150175_4_).isNormalCube())
{
if ((k2 != p_150175_5_ || l2 != p_150175_7_) && p_150175_3_ >= p_150175_6_)
{
i2 = this.func_150178_a(p_150175_1_, k2, p_150175_3_ + 1, l2, i2);
}
}
else if (!p_150175_1_.getBlock(k2, p_150175_3_, l2).isNormalCube() && (k2 != p_150175_5_ || l2 != p_150175_7_) && p_150175_3_ <= p_150175_6_)
{
i2 = this.func_150178_a(p_150175_1_, k2, p_150175_3_ - 1, l2, i2);
}
}
if (i2 > i3)
{
i3 = i2 - 1;
}
else if (i3 > 0)
{
--i3;
}
else
{
i3 = 0;
}
if (l1 > i3 - 1)
{
i3 = l1;
}
if (k1 != i3)
{
p_150175_1_.setBlockMetadataWithNotify(p_150175_2_, p_150175_3_, p_150175_4_, i3, 2);
this.field_150179_b.add(new ChunkPosition(p_150175_2_, p_150175_3_, p_150175_4_));
this.field_150179_b.add(new ChunkPosition(p_150175_2_ - 1, p_150175_3_, p_150175_4_));
this.field_150179_b.add(new ChunkPosition(p_150175_2_ + 1, p_150175_3_, p_150175_4_));
this.field_150179_b.add(new ChunkPosition(p_150175_2_, p_150175_3_ - 1, p_150175_4_));
this.field_150179_b.add(new ChunkPosition(p_150175_2_, p_150175_3_ + 1, p_150175_4_));
this.field_150179_b.add(new ChunkPosition(p_150175_2_, p_150175_3_, p_150175_4_ - 1));
this.field_150179_b.add(new ChunkPosition(p_150175_2_, p_150175_3_, p_150175_4_ + 1));
}
}
private int func_150178_a(World p_150178_1_, int p_150178_2_, int p_150178_3_, int p_150178_4_, int p_150178_5_)
{
if (p_150178_1_.getBlock(p_150178_2_, p_150178_3_, p_150178_4_) != this)
{
return p_150178_5_;
}
else
{
int i1 = p_150178_1_.getBlockMetadata(p_150178_2_, p_150178_3_, p_150178_4_);
return i1 > p_150178_5_ ? i1 : p_150178_5_;
}
}
private void func_150172_m(World p_150172_1_, int p_150172_2_, int p_150172_3_, int p_150172_4_)
{
if (p_150172_1_.getBlock(p_150172_2_, p_150172_3_, p_150172_4_) == this)
{
p_150172_1_.notifyBlocksOfNeighborChange(p_150172_2_, p_150172_3_, p_150172_4_, this);
p_150172_1_.notifyBlocksOfNeighborChange(p_150172_2_ - 1, p_150172_3_, p_150172_4_, this);
p_150172_1_.notifyBlocksOfNeighborChange(p_150172_2_ + 1, p_150172_3_, p_150172_4_, this);
p_150172_1_.notifyBlocksOfNeighborChange(p_150172_2_, p_150172_3_, p_150172_4_ - 1, this);
p_150172_1_.notifyBlocksOfNeighborChange(p_150172_2_, p_150172_3_, p_150172_4_ + 1, this);
p_150172_1_.notifyBlocksOfNeighborChange(p_150172_2_, p_150172_3_ - 1, p_150172_4_, this);
p_150172_1_.notifyBlocksOfNeighborChange(p_150172_2_, p_150172_3_ + 1, p_150172_4_, this);
}
}
/**
* Called whenever the block is added into the world. Args: world, x, y, z
*/
public void onBlockAdded(World p_149726_1_, int p_149726_2_, int p_149726_3_, int p_149726_4_)
{
super.onBlockAdded(p_149726_1_, p_149726_2_, p_149726_3_, p_149726_4_);
if (!p_149726_1_.isRemote)
{
this.func_150177_e(p_149726_1_, p_149726_2_, p_149726_3_, p_149726_4_);
p_149726_1_.notifyBlocksOfNeighborChange(p_149726_2_, p_149726_3_ + 1, p_149726_4_, this);
p_149726_1_.notifyBlocksOfNeighborChange(p_149726_2_, p_149726_3_ - 1, p_149726_4_, this);
this.func_150172_m(p_149726_1_, p_149726_2_ - 1, p_149726_3_, p_149726_4_);
this.func_150172_m(p_149726_1_, p_149726_2_ + 1, p_149726_3_, p_149726_4_);
this.func_150172_m(p_149726_1_, p_149726_2_, p_149726_3_, p_149726_4_ - 1);
this.func_150172_m(p_149726_1_, p_149726_2_, p_149726_3_, p_149726_4_ + 1);
if (p_149726_1_.getBlock(p_149726_2_ - 1, p_149726_3_, p_149726_4_).isNormalCube())
{
this.func_150172_m(p_149726_1_, p_149726_2_ - 1, p_149726_3_ + 1, p_149726_4_);
}
else
{
this.func_150172_m(p_149726_1_, p_149726_2_ - 1, p_149726_3_ - 1, p_149726_4_);
}
if (p_149726_1_.getBlock(p_149726_2_ + 1, p_149726_3_, p_149726_4_).isNormalCube())
{
this.func_150172_m(p_149726_1_, p_149726_2_ + 1, p_149726_3_ + 1, p_149726_4_);
}
else
{
this.func_150172_m(p_149726_1_, p_149726_2_ + 1, p_149726_3_ - 1, p_149726_4_);
}
if (p_149726_1_.getBlock(p_149726_2_, p_149726_3_, p_149726_4_ - 1).isNormalCube())
{
this.func_150172_m(p_149726_1_, p_149726_2_, p_149726_3_ + 1, p_149726_4_ - 1);
}
else
{
this.func_150172_m(p_149726_1_, p_149726_2_, p_149726_3_ - 1, p_149726_4_ - 1);
}
if (p_149726_1_.getBlock(p_149726_2_, p_149726_3_, p_149726_4_ + 1).isNormalCube())
{
this.func_150172_m(p_149726_1_, p_149726_2_, p_149726_3_ + 1, p_149726_4_ + 1);
}
else
{
this.func_150172_m(p_149726_1_, p_149726_2_, p_149726_3_ - 1, p_149726_4_ + 1);
}
}
}
public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
{
super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
if (!p_149749_1_.isRemote)
{
p_149749_1_.notifyBlocksOfNeighborChange(p_149749_2_, p_149749_3_ + 1, p_149749_4_, this);
p_149749_1_.notifyBlocksOfNeighborChange(p_149749_2_, p_149749_3_ - 1, p_149749_4_, this);
p_149749_1_.notifyBlocksOfNeighborChange(p_149749_2_ + 1, p_149749_3_, p_149749_4_, this);
p_149749_1_.notifyBlocksOfNeighborChange(p_149749_2_ - 1, p_149749_3_, p_149749_4_, this);
p_149749_1_.notifyBlocksOfNeighborChange(p_149749_2_, p_149749_3_, p_149749_4_ + 1, this);
p_149749_1_.notifyBlocksOfNeighborChange(p_149749_2_, p_149749_3_, p_149749_4_ - 1, this);
this.func_150177_e(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_);
this.func_150172_m(p_149749_1_, p_149749_2_ - 1, p_149749_3_, p_149749_4_);
this.func_150172_m(p_149749_1_, p_149749_2_ + 1, p_149749_3_, p_149749_4_);
this.func_150172_m(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_ - 1);
this.func_150172_m(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_ + 1);
if (p_149749_1_.getBlock(p_149749_2_ - 1, p_149749_3_, p_149749_4_).isNormalCube())
{
this.func_150172_m(p_149749_1_, p_149749_2_ - 1, p_149749_3_ + 1, p_149749_4_);
}
else
{
this.func_150172_m(p_149749_1_, p_149749_2_ - 1, p_149749_3_ - 1, p_149749_4_);
}
if (p_149749_1_.getBlock(p_149749_2_ + 1, p_149749_3_, p_149749_4_).isNormalCube())
{
this.func_150172_m(p_149749_1_, p_149749_2_ + 1, p_149749_3_ + 1, p_149749_4_);
}
else
{
this.func_150172_m(p_149749_1_, p_149749_2_ + 1, p_149749_3_ - 1, p_149749_4_);
}
if (p_149749_1_.getBlock(p_149749_2_, p_149749_3_, p_149749_4_ - 1).isNormalCube())
{
this.func_150172_m(p_149749_1_, p_149749_2_, p_149749_3_ + 1, p_149749_4_ - 1);
}
else
{
this.func_150172_m(p_149749_1_, p_149749_2_, p_149749_3_ - 1, p_149749_4_ - 1);
}
if (p_149749_1_.getBlock(p_149749_2_, p_149749_3_, p_149749_4_ + 1).isNormalCube())
{
this.func_150172_m(p_149749_1_, p_149749_2_, p_149749_3_ + 1, p_149749_4_ + 1);
}
else
{
this.func_150172_m(p_149749_1_, p_149749_2_, p_149749_3_ - 1, p_149749_4_ + 1);
}
}
}
/**
* Returns the current strength at the specified block if it is greater than the passed value, or the passed value
* otherwise. Signature: (world, x, y, z, strength)
*/
private int getMaxCurrentStrength(World par1World, int par2, int par3, int par4, int par5)
{
if (par1World.getBlock(par2, par3, par4) != this)
{
return par5;
}
else
{
int i1 = par1World.getBlockMetadata(par2, par3, par4);
return i1 > par5 ? i1 : par5;
}
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor blockID
*/
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, Block par5)
{
if (!par1World.isRemote)
{
boolean flag = this.canPlaceBlockAt(par1World, par2, par3, par4);
if (flag)
{
}
else
{
this.dropBlockAsItem(par1World, par2, par3, par4, 0, 0);
par1World.setBlockToAir(par2, par3, par4);
}
super.onNeighborBlockChange(par1World, par2, par3, par4, par5);
}
}
/**
* Returns the ID of the items to drop on destruction.
*/
public Item getItemDropped(int par1, Random par2Random, int par3)
{
return Items.redstone;
}
/**
* Can this block provide power. Only wire currently seems to have this change based on its state.
*/
public boolean canProvidePower()
{
return true;
}
/**
* Returns true if redstone wire can connect to the specified block. Params: World, X, Y, Z, side (not a normal
* notch-side, this can be 0, 1, 2, 3 or -1)
*/
public static boolean isPowerProviderOrWire(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
Block block = par1IBlockAccess.getBlock(par2, par3, par4);
if (block == Blocks.redstone_wire)
{
return true;
}
else if (!Blocks.unpowered_repeater.func_149907_e(block))
{
return block.canConnectRedstone(par1IBlockAccess, par2, par3, par4, par5);
}
else
{
int i1 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
return par5 == (i1 & 3) || par5 == Direction.rotateOpposite[i1 & 3];
}
}
@SideOnly(Side.CLIENT)
/**
* A randomly called display update to be able to add particles or other items for display
*/
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
int l = par1World.getBlockMetadata(par2, par3, par4);
if (l > 0)
{
double d0 = (double)par2 + 0.5D + ((double)par5Random.nextFloat() - 0.5D) * 0.2D;
double d1 = (double)((float)par3 + 0.0625F);
double d2 = (double)par4 + 0.5D + ((double)par5Random.nextFloat() - 0.5D) * 0.2D;
float f = (float)l / 15.0F;
float f1 = f * 0.6F + 0.4F;
if (l == 0)
{
f1 = 0.0F;
}
float f2 = f * f * 0.7F - 0.5F;
float f3 = f * f * 0.6F - 0.7F;
if (f2 < 0.0F)
{
f2 = 0.0F;
}
if (f3 < 0.0F)
{
f3 = 0.0F;
}
par1World.spawnParticle("reddust", d0, d1, d2, (double)f1, (double)f2, (double)f3);
}
}
/**
* Returns true if the block coordinate passed can provide power, or is a redstone wire, or if its a repeater that
* is powered.
*/
public static boolean isPoweredOrRepeater(IBlockAccess par0IBlockAccess, int par1, int par2, int par3, int par4)
{
if (isPowerProviderOrWire(par0IBlockAccess, par1, par2, par3, par4))
{
return true;
}
else
{
Block i1 = par0IBlockAccess.getBlock(par1, par2, par3);
if (i1 == Blocks.powered_repeater)
{
int j1 = par0IBlockAccess.getBlockMetadata(par1, par2, par3);
return par4 == (j1 & 3);
}
else
{
return false;
}
}
}
@SideOnly(Side.CLIENT)
/**
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
*/
public Item getItem(World par1World, int par2, int par3, int par4)
{
return Items.redstone;
}
@SideOnly(Side.CLIENT)
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
public void registerBlockIcons(IIconRegister par1IconRegister)
{
this.field_94413_c = par1IconRegister.registerIcon(this.getTextureName() + "_" + "cross");
this.field_94410_cO = par1IconRegister.registerIcon(this.getTextureName() + "_" + "line");
this.field_94411_cP = par1IconRegister.registerIcon(this.getTextureName() + "_" + "cross_overlay");
this.field_94412_cQ = par1IconRegister.registerIcon(this.getTextureName() + "_" + "line_overlay");
this.blockIcon = this.field_94413_c;
}
@SideOnly(Side.CLIENT)
public static IIcon getRedstoneWireIcon(String par0Str)
{
return par0Str.equals("cross") ? mod_SecurityCraft.empedWire.field_94413_c : (par0Str.equals("line") ? mod_SecurityCraft.empedWire.field_94410_cO : (par0Str.equals("cross_overlay") ? mod_SecurityCraft.empedWire.field_94411_cP : (par0Str.equals("line_overlay") ? mod_SecurityCraft.empedWire.field_94412_cQ : null)));
}
public TileEntity createNewTileEntity(World world, int par2) {
return new TileEntityEmpedWire();
}
}