package net.geforcemods.securitycraft.models; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; /** * Alarm - Geforce * Created using Tabula 4.1.1 */ public class ModelAlarm extends ModelBase { public ModelRenderer shape1; public ModelAlarm() { this.textureWidth = 64; this.textureHeight = 32; this.shape1 = new ModelRenderer(this, 0, 0); this.shape1.setRotationPoint(-4.0F, 16.0F, -4.0F); this.shape1.addBox(0.0F, 0.0F, 0.0F, 8, 8, 8, 0.0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.shape1.render(f5); } /** * This is a helper function from Tabula to set the rotation of model parts */ public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity entity){ super.setRotationAngles(par1, par2, par3, par4, par5, par6, entity); } }