package org.freeforums.geforce.securitycraft.blocks; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import org.freeforums.geforce.securitycraft.main.HelpfulMethods; import org.freeforums.geforce.securitycraft.main.mod_SecurityCraft; import org.freeforums.geforce.securitycraft.network.packets.PacketCUpdateOwner; import org.freeforums.geforce.securitycraft.tileentity.TileEntityInventoryScanner; import org.freeforums.geforce.securitycraft.tileentity.TileEntityOwnable; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BlockInventoryScanner extends BlockContainer{ public static int lastKeypadX; public static int lastKeypadY; public static int lastKeypadZ; public static World worldServerObj; public static EntityPlayer playerObj; @SideOnly(Side.CLIENT) private IIcon furnaceIconTop; @SideOnly(Side.CLIENT) private IIcon furnaceIconFront; public BlockInventoryScanner(Material par1Material) { super(par1Material); } /** * Called whenever the block is added into the world. Args: world, x, y, z */ public void onBlockAdded(World par1World, int par2, int par3, int par4) { super.onBlockAdded(par1World, par2, par3, par4); this.setDefaultDirection(par1World, par2, par3, par4); } /** * set a blocks direction */ private void setDefaultDirection(World par1World, int par2, int par3, int par4) { if (!par1World.isRemote) { Block block = par1World.getBlock(par2, par3, par4 - 1); Block block1 = par1World.getBlock(par2, par3, par4 + 1); Block block2 = par1World.getBlock(par2 - 1, par3, par4); Block block3 = par1World.getBlock(par2 + 1, par3, par4); byte b0 = 3; if (block.func_149730_j() && !block1.func_149730_j()) { b0 = 3; } if (block1.func_149730_j() && !block.func_149730_j()) { b0 = 2; } if (block2.func_149730_j() && !block3.func_149730_j()) { b0 = 5; } if (block3.func_149730_j() && !block2.func_149730_j()) { b0 = 4; } par1World.setBlockMetadataWithNotify(par2, par3, par4, b0, 2); } } public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9){ this.worldServerObj = par1World; this.lastKeypadX = par2; this.lastKeypadY = par3; this.lastKeypadZ = par4; this.playerObj = par5EntityPlayer; if(par1World.isRemote){ return true; }else{ if(((TileEntityOwnable)par1World.getTileEntity(par2, par3, par4)).getOwnerUUID() != null){ mod_SecurityCraft.network.sendToAll(new PacketCUpdateOwner(par2, par3, par4, ((TileEntityOwnable)par1World.getTileEntity(par2, par3, par4)).getOwnerName(), ((TileEntityOwnable)par1World.getTileEntity(par2, par3, par4)).getOwnerUUID(), true)); } if(this.isFacingAnotherBlock(par1World, par2, par3, par4)){ par5EntityPlayer.openGui(mod_SecurityCraft.instance, 9, par1World, par2, par3, par4); }else{ HelpfulMethods.sendMessageToPlayer(par5EntityPlayer, "Is not connected to another inventory scanner block!", EnumChatFormatting.RED); } return true; } } /** * Called when the block is placed in the world. */ public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack) { int l = MathHelper.floor_double((double)(par5EntityLivingBase.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; ((TileEntityInventoryScanner) par1World.getTileEntity(par2, par3, par4)).setOwner(((EntityPlayer) par5EntityLivingBase).getGameProfile().getId(), par5EntityLivingBase.getCommandSenderName()); if (l == 0) { par1World.setBlockMetadataWithNotify(par2, par3, par4, 2, 2); } if (l == 1) { par1World.setBlockMetadataWithNotify(par2, par3, par4, 5, 2); } if (l == 2) { par1World.setBlockMetadataWithNotify(par2, par3, par4, 3, 2); } if (l == 3) { par1World.setBlockMetadataWithNotify(par2, par3, par4, 4, 2); } this.checkAndPlaceAppropriately(par1World, par2, par3, par4); } private void checkAndPlaceAppropriately(World par1World, int par2, int par3, int par4) { if(par1World.getBlockMetadata(par2, par3, par4) == 4 && par1World.getBlock(par2 - 2, par3, par4) == this && par1World.getBlock(par2 - 1, par3, par4) == Blocks.air && par1World.getBlockMetadata(par2 - 2, par3, par4) == 5){ par1World.setBlock(par2 - 1, par3, par4, mod_SecurityCraft.inventoryScannerField, 1, 3); } else if(par1World.getBlockMetadata(par2, par3, par4) == 5 && par1World.getBlock(par2 + 2, par3, par4) == this && par1World.getBlock(par2 + 1, par3, par4) == Blocks.air && par1World.getBlockMetadata(par2 + 2, par3, par4) == 4){ par1World.setBlock(par2 + 1, par3, par4, mod_SecurityCraft.inventoryScannerField, 1, 3); } else if(par1World.getBlockMetadata(par2, par3, par4) == 2 && par1World.getBlock(par2, par3, par4 - 2) == this && par1World.getBlock(par2, par3, par4 - 1) == Blocks.air && par1World.getBlockMetadata(par2, par3, par4 - 2) == 3){ par1World.setBlock(par2, par3, par4 - 1, mod_SecurityCraft.inventoryScannerField, 2, 3); } else if(par1World.getBlockMetadata(par2, par3, par4) == 3 && par1World.getBlock(par2, par3, par4 + 2) == this && par1World.getBlock(par2, par3, par4 + 1) == Blocks.air && par1World.getBlockMetadata(par2, par3, par4 + 2) == 2){ par1World.setBlock(par2, par3, par4 + 1, mod_SecurityCraft.inventoryScannerField, 2, 3); } } private boolean isFacingAnotherBlock(World par1World, int par2, int par3, int par4){ if(par1World.getBlockMetadata(par2, par3, par4) == 4 && par1World.getBlock(par2 - 2, par3, par4) == mod_SecurityCraft.inventoryScanner && par1World.getBlock(par2 - 1, par3, par4) == mod_SecurityCraft.inventoryScannerField && par1World.getBlockMetadata(par2 - 2, par3, par4) == 5){ return true; } else if(par1World.getBlockMetadata(par2, par3, par4) == 5 && par1World.getBlock(par2 + 2, par3, par4) == mod_SecurityCraft.inventoryScanner && par1World.getBlock(par2 + 1, par3, par4) == mod_SecurityCraft.inventoryScannerField&& par1World.getBlockMetadata(par2 + 2, par3, par4) == 4){ return true; } else if(par1World.getBlockMetadata(par2, par3, par4) == 2 && par1World.getBlock(par2, par3, par4 - 2) == mod_SecurityCraft.inventoryScanner && par1World.getBlock(par2, par3, par4 - 1) == mod_SecurityCraft.inventoryScannerField && par1World.getBlockMetadata(par2, par3, par4 - 2) == 3){ return true; } else if(par1World.getBlockMetadata(par2, par3, par4) == 3 && par1World.getBlock(par2, par3, par4 + 2) == mod_SecurityCraft.inventoryScanner && par1World.getBlock(par2, par3, par4 + 1) == mod_SecurityCraft.inventoryScannerField && par1World.getBlockMetadata(par2, par3, par4 + 2) == 2){ return true; }else{ return false; } } public void breakBlock(World par1World, int par2, int par3, int par4, Block par5Block, int par6){ // if(par1World.getBlockMetadata(par2, par3, par4) == 4 && par1World.getBlock(par2 - 2, par3, par4) == mod_SecurityCraft.inventoryScanner && par1World.getBlock(par2 - 1, par3, par4) == mod_SecurityCraft.inventoryScannerField && par1World.getBlockMetadata(par2 - 2, par3, par4) == 5){ // HelpfulMethods.destroyBlock(par1World, par2 - 1, par3, par4, false); // // }else if(par1World.getBlockMetadata(par2, par3, par4) == 5 && par1World.getBlock(par2 + 2, par3, par4) == mod_SecurityCraft.inventoryScanner && par1World.getBlock(par2 + 1, par3, par4) == mod_SecurityCraft.inventoryScannerField && par1World.getBlockMetadata(par2 + 2, par3, par4) == 4){ // HelpfulMethods.destroyBlock(par1World, par2 + 1, par3, par4, false); // // }else if(par1World.getBlockMetadata(par2, par3, par4) == 2 && par1World.getBlock(par2, par3, par4 - 2) == mod_SecurityCraft.inventoryScanner && par1World.getBlock(par2, par3, par4 - 1) == mod_SecurityCraft.inventoryScannerField && par1World.getBlockMetadata(par2, par3, par4 - 2) == 3){ // HelpfulMethods.destroyBlock(par1World, par2, par3, par4 - 1, false); // // }else if(par1World.getBlockMetadata(par2, par3, par4) == 3 && par1World.getBlock(par2, par3, par4 + 2) == mod_SecurityCraft.inventoryScanner && par1World.getBlock(par2, par3, par4 + 1) == mod_SecurityCraft.inventoryScannerField && par1World.getBlockMetadata(par2, par3, par4 + 2) == 2){ // HelpfulMethods.destroyBlock(par1World, par2, par3, par4 + 1, false); // // } for(int i = 0; i < ((TileEntityInventoryScanner) par1World.getTileEntity(par2, par3, par4)).getContents().length; i++){ if(((TileEntityInventoryScanner) par1World.getTileEntity(par2, par3, par4)).getContents()[i] != null){ EntityItem item = new EntityItem(par1World, par2, par3, par4, ((TileEntityInventoryScanner) par1World.getTileEntity(par2, par3, par4)).getContents()[i]); par1World.spawnEntityInWorld(item); } } par1World.removeTileEntity(par2, par3, par4); super.breakBlock(par1World, par2, par3, par4, par5Block, par6); } /** * Can this block provide power. Only wire currently seems to have this change based on its state. */ public boolean canProvidePower() { return true; } /** * Returns true if the block is emitting indirect/weak redstone power on the specified side. If isBlockNormalCube * returns true, standard redstone propagation rules will apply instead and this will not be called. Args: World, X, * Y, Z, side. Note that the side is reversed - eg it is 1 (up) when checking the bottom of the block. */ public int isProvidingWeakPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { if(((TileEntityInventoryScanner) par1IBlockAccess.getTileEntity(par2, par3, par4)).getType() == null){ System.out.println("type is null on the " + FMLCommonHandler.instance().getEffectiveSide() + " side"); return 0 ; } return (((TileEntityInventoryScanner) par1IBlockAccess.getTileEntity(par2, par3, par4)).getType().matches("redstone") && ((TileEntityInventoryScanner) par1IBlockAccess.getTileEntity(par2, par3, par4)).shouldProvidePower())? 15 : 0; } /** * Returns true if the block is emitting direct/strong redstone power on the specified side. Args: World, X, Y, Z, * side. Note that the side is reversed - eg it is 1 (up) when checking the bottom of the block. */ public int isProvidingStrongPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { if(((TileEntityInventoryScanner) par1IBlockAccess.getTileEntity(par2, par3, par4)).getType() == null){ return 0 ; } return (((TileEntityInventoryScanner) par1IBlockAccess.getTileEntity(par2, par3, par4)).getType().matches("redstone") && ((TileEntityInventoryScanner) par1IBlockAccess.getTileEntity(par2, par3, par4)).shouldProvidePower())? 15 : 0; } @SideOnly(Side.CLIENT) /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ public IIcon getIcon(int par1, int par2) { if(par1 == 3 && par2 == 0){ return this.furnaceIconFront; } return par1 == 1 ? this.furnaceIconTop : (par1 == 0 ? this.furnaceIconTop : (par1 != par2 ? this.blockIcon : this.furnaceIconFront)); } @SideOnly(Side.CLIENT) /** * When this method is called, your block should register all the icons it needs with the given IconRegister. This * is the only chance you get to register icons. */ public void registerBlockIcons(IIconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon("furnace_side"); this.furnaceIconFront = par1IconRegister.registerIcon("securitycraft:inventoryScanner"); this.furnaceIconTop = par1IconRegister.registerIcon("furnace_top"); } public TileEntity createNewTileEntity(World world, int par2) { return new TileEntityInventoryScanner(); } }