package net.geforcemods.securitycraft.blocks.mines;
import net.geforcemods.securitycraft.api.IExplosive;
import net.geforcemods.securitycraft.main.mod_SecurityCraft;
import net.geforcemods.securitycraft.tileentity.TileEntityClaymore;
import net.geforcemods.securitycraft.util.BlockUtils;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockClaymore extends BlockContainer implements IExplosive {
public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
public static final PropertyBool DEACTIVATED = PropertyBool.create("deactivated");
public BlockClaymore(Material materialIn) {
super(materialIn);
}
public boolean isOpaqueCube()
{
return false;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean isNormalCube()
{
return false;
}
public int getRenderType(){
return 3;
}
public boolean isFullCube()
{
return false;
}
public AxisAlignedBB getCollisionBoundingBox(World par1World, BlockPos pos, IBlockState state)
{
return null;
}
public boolean isPassable(IBlockAccess worldIn, BlockPos pos)
{
return true;
}
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
return worldIn.getBlockState(pos.down()).getBlock().isSideSolid(worldIn, pos.down(), EnumFacing.UP);
}
public boolean onBlockActivated(World par1World, BlockPos pos, IBlockState state, EntityPlayer par5EntityPlayer, EnumFacing side, float par7, float par8, float par9){
if(!par1World.isRemote){
if(par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().getItem() == mod_SecurityCraft.wireCutters){
par1World.setBlockState(pos, mod_SecurityCraft.claymore.getDefaultState().withProperty(FACING, state.getValue(FACING)).withProperty(DEACTIVATED, true));
return true;
}else if(par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().getItem() == Items.flint_and_steel){
par1World.setBlockState(pos, mod_SecurityCraft.claymore.getDefaultState().withProperty(FACING, state.getValue(FACING)).withProperty(DEACTIVATED, false));
return true;
}
}
return false;
}
public boolean removedByPlayer(World world, BlockPos pos, EntityPlayer player, boolean willHarvest){
if (!world.isRemote && !world.getBlockState(pos).getValue(BlockClaymore.DEACTIVATED).booleanValue())
{
BlockUtils.destroyBlock(world, pos, false);
world.createExplosion((Entity) null, (double) pos.getX() + 0.5F, (double) pos.getY() + 0.5F, (double) pos.getZ() + 0.5F, 3.5F, true);
}
return super.removedByPlayer(world, pos, player, willHarvest);
}
public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
{
if (!worldIn.isRemote && BlockUtils.hasBlockProperty(worldIn, pos, BlockClaymore.DEACTIVATED) && !worldIn.getBlockState(pos).getValue(BlockClaymore.DEACTIVATED).booleanValue())
{
BlockUtils.destroyBlock(worldIn, pos, false);
worldIn.createExplosion((Entity) null, (double) pos.getX() + 0.5F, (double) pos.getY() + 0.5F, (double) pos.getZ() + 0.5F, 3.5F, true);
}
}
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing()).withProperty(DEACTIVATED, false);
}
public void activateMine(World world, BlockPos pos) {
if(!world.isRemote){
BlockUtils.setBlockProperty(world, pos, DEACTIVATED, false);
}
}
public void defuseMine(World world, BlockPos pos) {
if(!world.isRemote){
BlockUtils.setBlockProperty(world, pos, DEACTIVATED, true);
}
}
public void explode(World world, BlockPos pos) {
if(!world.isRemote){
BlockUtils.destroyBlock(world, pos, false);
world.createExplosion((Entity) null, pos.getX(), pos.getY(), pos.getZ(), 3.5F, true);
}
}
public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, BlockPos pos)
{
if (par1IBlockAccess.getBlockState(pos).getValue(FACING) == EnumFacing.NORTH)
{
this.setBlockBounds(0.225F, 0.000F, 0.175F, 0.775F, 0.325F, 0.450F);
}
else if (par1IBlockAccess.getBlockState(pos).getValue(FACING) == EnumFacing.SOUTH)
{
this.setBlockBounds(0.225F, 0.000F, 0.550F, 0.775F, 0.325F, 0.825F);
}
else if (par1IBlockAccess.getBlockState(pos).getValue(FACING) == EnumFacing.EAST)
{
this.setBlockBounds(0.550F, 0.0F, 0.225F, 0.825F, 0.335F, 0.775F);
}
else
{
this.setBlockBounds(0.175F, 0.0F, 0.225F, 0.450F, 0.335F, 0.775F);
}
}
@SideOnly(Side.CLIENT)
public IBlockState getStateForEntityRender(IBlockState state)
{
return this.getDefaultState().withProperty(FACING, EnumFacing.SOUTH);
}
public IBlockState getStateFromMeta(int meta)
{
if(meta <= 5){
return this.getDefaultState().withProperty(FACING, EnumFacing.values()[meta].getAxis() == EnumFacing.Axis.Y ? EnumFacing.NORTH : EnumFacing.values()[meta]).withProperty(DEACTIVATED, true);
}else{
return this.getDefaultState().withProperty(FACING, EnumFacing.values()[meta - 6]).withProperty(DEACTIVATED, false);
}
}
public int getMetaFromState(IBlockState state)
{
if(state.getValue(DEACTIVATED).booleanValue()){
return (state.getValue(FACING).getIndex() + 6);
}else{
return state.getValue(FACING).getIndex();
}
}
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING, DEACTIVATED});
}
public boolean isActive(World world, BlockPos pos) {
return !world.getBlockState(pos).getValue(DEACTIVATED).booleanValue();
}
public boolean isDefusable() {
return true;
}
public TileEntity createNewTileEntity(World worldIn, int meta) {
return new TileEntityClaymore();
}
}