/*
* Copyright 2016 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.logic.actions;
import org.terasology.engine.Time;
import org.terasology.entitySystem.entity.EntityBuilder;
import org.terasology.entitySystem.entity.EntityManager;
import org.terasology.entitySystem.entity.EntityRef;
import org.terasology.entitySystem.event.ReceiveEvent;
import org.terasology.entitySystem.systems.BaseComponentSystem;
import org.terasology.entitySystem.systems.RegisterMode;
import org.terasology.entitySystem.systems.RegisterSystem;
import org.terasology.logic.common.ActivateEvent;
import org.terasology.logic.health.DoDamageEvent;
import org.terasology.logic.location.LocationComponent;
import org.terasology.math.geom.Vector3f;
import org.terasology.math.geom.Vector3i;
import org.terasology.physics.CollisionGroup;
import org.terasology.physics.HitResult;
import org.terasology.physics.Physics;
import org.terasology.physics.StandardCollisionGroup;
import org.terasology.registry.In;
import org.terasology.world.BlockEntityRegistry;
import org.terasology.world.WorldProvider;
import org.terasology.world.block.Block;
@RegisterSystem(RegisterMode.AUTHORITY)
public class ArrowAction extends BaseComponentSystem {
@In
private WorldProvider worldProvider;
@In
private Physics physicsRenderer;
@In
private BlockEntityRegistry blockEntityRegistry;
@In
private EntityManager entityManager;
@In
private Time time;
private CollisionGroup filter = StandardCollisionGroup.ALL;
private float lastTime;
@Override
public void initialise() {
}
@Override
public void shutdown() {
}
@ReceiveEvent
public void onActivate(ActivateEvent event, EntityRef entity, ArrowActionComponent arrowActionComponent) {
if (time.getGameTime() > lastTime + 1.0f / arrowActionComponent.arrowsPerSecond) {
Vector3f target = event.getHitNormal();
Vector3i blockPos = new Vector3i(target);
Vector3f position = new Vector3f(event.getOrigin());
Vector3f dir = new Vector3f(event.getDirection());
HitResult result;
result = physicsRenderer.rayTrace(position, dir, arrowActionComponent.maxDistance, filter);
Block currentBlock = worldProvider.getBlock(blockPos);
if (currentBlock.isDestructible()) {
EntityBuilder builder = entityManager.newBuilder("engine:defaultBlockParticles");
builder.getComponent(LocationComponent.class).setWorldPosition(target);
builder.build();
}
EntityRef blockEntity = result.getEntity();
blockEntity.send(new DoDamageEvent(arrowActionComponent.damageAmount, arrowActionComponent.damageType));
lastTime = time.getGameTime();
}
}
}