/* * Copyright 2015 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.core.world.generator.rasterizers; import org.terasology.core.world.generator.facets.TreeFacet; import org.terasology.core.world.generator.trees.TreeGenerator; import org.terasology.math.Region3i; import org.terasology.math.geom.BaseVector3i; import org.terasology.math.geom.Vector3i; import org.terasology.registry.CoreRegistry; import org.terasology.utilities.random.FastRandom; import org.terasology.utilities.random.Random; import org.terasology.world.block.BlockManager; import org.terasology.world.chunks.CoreChunk; import org.terasology.world.generation.Region; import org.terasology.world.generation.WorldRasterizer; import org.terasology.world.generation.facets.base.SparseFacet3D; import java.util.Map; /** * Creates trees based on the {@link TreeGenerator} that is * defined by the {@link TreeFacet}. * */ public class TreeRasterizer implements WorldRasterizer { private BlockManager blockManager; @Override public void initialize() { blockManager = CoreRegistry.get(BlockManager.class); } @Override public void generateChunk(CoreChunk chunk, Region chunkRegion) { TreeFacet facet = chunkRegion.getFacet(TreeFacet.class); for (Map.Entry<BaseVector3i, TreeGenerator> entry : facet.getRelativeEntries().entrySet()) { BaseVector3i pos = entry.getKey(); TreeGenerator treeGen = entry.getValue(); int seed = relativeToWorld(facet, pos).hashCode(); Random random = new FastRandom(seed); treeGen.generate(blockManager, chunk, random, pos.x(), pos.y(), pos.z()); } } // TODO: JAVA8 - move the two conversion methods from SparseFacet3D to default methods in WorldFacet3D protected final Vector3i relativeToWorld(SparseFacet3D facet, BaseVector3i pos) { Region3i worldRegion = facet.getWorldRegion(); Region3i relativeRegion = facet.getRelativeRegion(); return new Vector3i( pos.x() - relativeRegion.minX() + worldRegion.minX(), pos.y() - relativeRegion.minY() + worldRegion.minY(), pos.z() - relativeRegion.minZ() + worldRegion.minZ()); } }