/*
* Copyright 2015 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.core.world.generator.rasterizers;
import org.terasology.core.world.generator.facets.TreeFacet;
import org.terasology.core.world.generator.trees.TreeGenerator;
import org.terasology.math.Region3i;
import org.terasology.math.geom.BaseVector3i;
import org.terasology.math.geom.Vector3i;
import org.terasology.registry.CoreRegistry;
import org.terasology.utilities.random.FastRandom;
import org.terasology.utilities.random.Random;
import org.terasology.world.block.BlockManager;
import org.terasology.world.chunks.CoreChunk;
import org.terasology.world.generation.Region;
import org.terasology.world.generation.WorldRasterizer;
import org.terasology.world.generation.facets.base.SparseFacet3D;
import java.util.Map;
/**
* Creates trees based on the {@link TreeGenerator} that is
* defined by the {@link TreeFacet}.
*
*/
public class TreeRasterizer implements WorldRasterizer {
private BlockManager blockManager;
@Override
public void initialize() {
blockManager = CoreRegistry.get(BlockManager.class);
}
@Override
public void generateChunk(CoreChunk chunk, Region chunkRegion) {
TreeFacet facet = chunkRegion.getFacet(TreeFacet.class);
for (Map.Entry<BaseVector3i, TreeGenerator> entry : facet.getRelativeEntries().entrySet()) {
BaseVector3i pos = entry.getKey();
TreeGenerator treeGen = entry.getValue();
int seed = relativeToWorld(facet, pos).hashCode();
Random random = new FastRandom(seed);
treeGen.generate(blockManager, chunk, random, pos.x(), pos.y(), pos.z());
}
}
// TODO: JAVA8 - move the two conversion methods from SparseFacet3D to default methods in WorldFacet3D
protected final Vector3i relativeToWorld(SparseFacet3D facet, BaseVector3i pos) {
Region3i worldRegion = facet.getWorldRegion();
Region3i relativeRegion = facet.getRelativeRegion();
return new Vector3i(
pos.x() - relativeRegion.minX() + worldRegion.minX(),
pos.y() - relativeRegion.minY() + worldRegion.minY(),
pos.z() - relativeRegion.minZ() + worldRegion.minZ());
}
}