/*
* Copyright 2014 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.logic.behavior.nui;
import org.terasology.logic.behavior.BehaviorNodeFactory;
import org.terasology.logic.behavior.asset.BehaviorTree;
import org.terasology.logic.behavior.tree.Interpreter;
import org.terasology.logic.behavior.tree.Node;
import org.terasology.logic.behavior.tree.Status;
/**
*/
public class BehaviorDebugger implements Interpreter.Debugger {
private BehaviorTree tree;
private int ticksToRun = -1;
private BehaviorNodeFactory nodeFactory;
public BehaviorDebugger(BehaviorNodeFactory nodeFactory) {
this.nodeFactory = nodeFactory;
}
public void pause() {
ticksToRun = 0;
}
public void run() {
ticksToRun = -1;
}
public void step() {
ticksToRun = 1;
}
@Override
public void nodeFinished(Node node, Status status) {
if (tree == null) {
return;
}
RenderableNode renderableNode = tree.getRenderableNode(node);
if (renderableNode != null) {
renderableNode.setStatus(status);
}
}
@Override
public void nodeUpdated(Node node, Status status) {
if (tree == null) {
return;
}
RenderableNode renderableNode = tree.getRenderableNode(node);
if (renderableNode != null) {
renderableNode.setStatus(status);
}
}
@Override
public void started() {
if (tree == null) {
return;
}
for (RenderableNode renderableNode : tree.getRenderableNodes(nodeFactory)) {
renderableNode.setStatus(null);
}
}
@Override
public boolean beforeTick() {
return ticksToRun != 0;
}
@Override
public void afterTick() {
if (ticksToRun > 0) {
ticksToRun--;
}
}
public void setTree(BehaviorTree selectedTree) {
tree = selectedTree;
started();
}
}