/* * Copyright 2016 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.BuilderSampleGameplay.world; import org.terasology.math.ChunkMath; import org.terasology.math.geom.Vector3i; import org.terasology.registry.CoreRegistry; import org.terasology.world.block.Block; import org.terasology.world.block.BlockManager; import org.terasology.world.chunks.CoreChunk; import org.terasology.world.generation.Region; import org.terasology.world.generation.WorldRasterizer; import org.terasology.world.generation.facets.SurfaceHeightFacet; public class BuilderWorldRasterizer implements WorldRasterizer { private Block dirt; private Block grass; @Override public void initialize() { dirt = CoreRegistry.get(BlockManager.class).getBlock("BuilderSampleGameplay:Dirt"); grass = CoreRegistry.get(BlockManager.class).getBlock("BuilderSampleGameplay:Grass"); } @Override public void generateChunk(CoreChunk chunk, Region chunkRegion) { SurfaceHeightFacet surfaceHeightFacet = chunkRegion.getFacet(SurfaceHeightFacet.class); for (Vector3i position : chunkRegion.getRegion()) { float surfaceHeight = surfaceHeightFacet.getWorld(position.x, position.z); if (position.y < surfaceHeight - 1) { chunk.setBlock(ChunkMath.calcBlockPos(position), dirt); } else if (position.y < surfaceHeight) { chunk.setBlock(ChunkMath.calcBlockPos(position), grass); } } } }