/*
* Copyright 2016 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.BuilderSampleGameplay.world;
import org.terasology.math.ChunkMath;
import org.terasology.math.geom.Vector3i;
import org.terasology.registry.CoreRegistry;
import org.terasology.world.block.Block;
import org.terasology.world.block.BlockManager;
import org.terasology.world.chunks.CoreChunk;
import org.terasology.world.generation.Region;
import org.terasology.world.generation.WorldRasterizer;
import org.terasology.world.generation.facets.SurfaceHeightFacet;
public class BuilderWorldRasterizer implements WorldRasterizer {
private Block dirt;
private Block grass;
@Override
public void initialize() {
dirt = CoreRegistry.get(BlockManager.class).getBlock("BuilderSampleGameplay:Dirt");
grass = CoreRegistry.get(BlockManager.class).getBlock("BuilderSampleGameplay:Grass");
}
@Override
public void generateChunk(CoreChunk chunk, Region chunkRegion) {
SurfaceHeightFacet surfaceHeightFacet = chunkRegion.getFacet(SurfaceHeightFacet.class);
for (Vector3i position : chunkRegion.getRegion()) {
float surfaceHeight = surfaceHeightFacet.getWorld(position.x, position.z);
if (position.y < surfaceHeight - 1) {
chunk.setBlock(ChunkMath.calcBlockPos(position), dirt);
} else if (position.y < surfaceHeight) {
chunk.setBlock(ChunkMath.calcBlockPos(position), grass);
}
}
}
}