/* * Copyright 2014 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.persistence.internal; import com.google.common.collect.Sets; import org.terasology.entitySystem.entity.EntityRef; import org.terasology.entitySystem.entity.internal.EngineEntityManager; import org.terasology.math.geom.Vector3f; import org.terasology.protobuf.EntityData; import java.util.Set; /** * * Has all the data of a player to create save it with a copy of the entity manager. * */ class PlayerStoreBuilder { private Long characterEntityId; private Vector3f relevanceLocation; private Set<EntityRef> storedEntities; PlayerStoreBuilder(Long characterEntityId, Vector3f relevanceLocation) { this.characterEntityId = characterEntityId; this.relevanceLocation = relevanceLocation; } public EntityData.PlayerStore build(EngineEntityManager entityManager) { EntityData.PlayerStore.Builder playerEntityStore = EntityData.PlayerStore.newBuilder(); playerEntityStore.setCharacterPosX(relevanceLocation.x); playerEntityStore.setCharacterPosY(relevanceLocation.y); playerEntityStore.setCharacterPosZ(relevanceLocation.z); playerEntityStore.setHasCharacter(characterEntityId != null); if (characterEntityId != null) { EntityRef character = entityManager.getEntity(characterEntityId); EntityStorer storer = new EntityStorer(entityManager); storer.store(character, PlayerStoreInternal.CHARACTER); storedEntities = storer.getStoredEntities(); playerEntityStore.setStore(storer.finaliseStore()); } else { storedEntities = Sets.newHashSet(); } return playerEntityStore.build(); } public Long getCharacterEntityId() { return characterEntityId; } /** * * @return all entitites that got stored when {@link #build(EngineEntityManager)} got called. */ public Set<EntityRef> getStoredEntities() { return storedEntities; } }