/*
* Copyright 2014 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.engine.subsystem;
import org.terasology.rendering.nui.layers.mainMenu.videoSettings.DisplayModeSetting;
public interface DisplayDevice {
boolean hasFocus();
boolean isCloseRequested();
void setFullscreen(boolean state);
boolean isFullscreen();
void setDisplayModeSetting(DisplayModeSetting displayModeSetting);
DisplayModeSetting getDisplayModeSetting();
// TODO: this breaks the nice API we have so far.
// From the lwjgl docs:
// Process operating system events.
// Call this to update the Display's state and to receive new input device events.
// This method is called from update(), so it is not necessary to call this method
// if update() is called periodically.
void processMessages();
boolean isHeadless();
// TODO: another method that possibly doesn't need to exist, but I need to check with Immortius on this
void prepareToRender();
}