/*
* Copyright 2014 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.rendering.nui;
import org.terasology.entitySystem.entity.EntityRef;
import org.terasology.logic.characters.CharacterComponent;
import org.terasology.logic.players.LocalPlayer;
import org.terasology.registry.In;
/**
* A base screen to help create screens with less plumbing.
* This will use the InteractionTarget system to get the entity that the character activated.
* Every time the screen is opened, it ensures that the correct entity has been initialized in the UI.
*/
public abstract class BaseInteractionScreen extends CoreScreenLayer {
@In
private LocalPlayer localPlayer;
protected EntityRef getInteractionTarget() {
EntityRef characterEntity = localPlayer.getCharacterEntity();
CharacterComponent characterComponent = characterEntity.getComponent(CharacterComponent.class);
return characterComponent.predictedInteractionTarget;
}
@Override
public void onOpened() {
super.onOpened();
initializeWithInteractionTarget(getInteractionTarget());
}
protected abstract void initializeWithInteractionTarget(EntityRef interactionTarget);
}