/* * Copyright 2014 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.rendering.nui; import org.terasology.entitySystem.entity.EntityRef; import org.terasology.logic.characters.CharacterComponent; import org.terasology.logic.players.LocalPlayer; import org.terasology.registry.In; /** * A base screen to help create screens with less plumbing. * This will use the InteractionTarget system to get the entity that the character activated. * Every time the screen is opened, it ensures that the correct entity has been initialized in the UI. */ public abstract class BaseInteractionScreen extends CoreScreenLayer { @In private LocalPlayer localPlayer; protected EntityRef getInteractionTarget() { EntityRef characterEntity = localPlayer.getCharacterEntity(); CharacterComponent characterComponent = characterEntity.getComponent(CharacterComponent.class); return characterComponent.predictedInteractionTarget; } @Override public void onOpened() { super.onOpened(); initializeWithInteractionTarget(getInteractionTarget()); } protected abstract void initializeWithInteractionTarget(EntityRef interactionTarget); }