/*
* Copyright 2014 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.rendering.assets.texture;
import com.google.common.collect.ImmutableSet;
import org.terasology.assets.AssetDataProducer;
import org.terasology.assets.ResourceUrn;
import org.terasology.assets.module.annotations.RegisterAssetDataProducer;
import org.terasology.engine.TerasologyConstants;
import org.terasology.naming.Name;
import org.terasology.rendering.nui.Color;
import java.io.IOException;
import java.util.Collections;
import java.util.Optional;
import java.util.Set;
/**
* Resolves references to engine:color#RRGGBBAA texture assets,
* where RR is the red hex value in lowercase,
* and GG, BB, and AA are green, blue, and alpha, respectively.
* <br><br>
* The color is parsed from the name of the asset, then TextureDataFactory is used to create
* a TextureData object which is used to build the Texture.
*
*/
@RegisterAssetDataProducer
public class ColorTextureProducer implements AssetDataProducer<TextureData> {
@Override
public Set<ResourceUrn> getAvailableAssetUrns() {
return Collections.emptySet();
}
@Override
public Set<Name> getModulesProviding(Name resourceName) {
if (TextureUtil.COLOR_RESOURCE_NAME.equals(resourceName)) {
return ImmutableSet.of(TerasologyConstants.ENGINE_MODULE);
}
return Collections.emptySet();
}
@Override
public ResourceUrn redirect(ResourceUrn urn) {
return urn;
}
@Override
public Optional<TextureData> getAssetData(ResourceUrn urn) throws IOException {
if (TerasologyConstants.ENGINE_MODULE.equals(urn.getModuleName()) && TextureUtil.COLOR_RESOURCE_NAME.equals(urn.getResourceName())) {
Name fragmentName = urn.getFragmentName();
if (!fragmentName.isEmpty()) {
Color color = TextureUtil.getColorForColorName(fragmentName.toLowerCase());
return Optional.of(TextureDataFactory.newInstance(color));
}
}
return Optional.empty();
}
}