/* * Copyright 2014 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.engine.subsystem.headless.mode; import org.terasology.engine.StateChangeSubscriber; import org.terasology.engine.TerasologyEngine; import org.terasology.engine.modes.GameState; import org.terasology.engine.modes.StateMainMenu; /** * This listener checks whether the engine goes back to the main menu, which for a headless server signals the server * should be shut down. This happens mainly in cases where the loading process was not successful. */ public class HeadlessStateChangeListener implements StateChangeSubscriber { private final TerasologyEngine engine; public HeadlessStateChangeListener(TerasologyEngine engine) { this.engine = engine; } @Override public void onStateChange() { GameState state = engine.getState(); if (state instanceof StateMainMenu) { engine.shutdown(); } } }