/*
* Copyright 2013 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.rendering.assets.animation;
import org.terasology.assets.Asset;
import org.terasology.assets.AssetType;
import org.terasology.assets.ResourceUrn;
import org.terasology.math.AABB;
import org.terasology.rendering.assets.skeletalmesh.SkeletalMesh;
/**
*/
public abstract class MeshAnimation extends Asset<MeshAnimationData> {
protected MeshAnimation(ResourceUrn urn, AssetType<?, MeshAnimationData> assetType) {
super(urn, assetType);
}
public abstract boolean isValidAnimationFor(SkeletalMesh mesh);
public abstract int getBoneCount();
public abstract int getFrameCount();
public abstract MeshAnimationFrame getFrame(int frame);
public abstract String getBoneName(int index);
public abstract float getTimePerFrame();
public abstract AABB getAabb();
}