package com.danny.hw1; public class LinkedList implements List{ private Node Head = null; private Node Tail = null; private int size = 0; @Override public void add(Object o) { // TODO Auto-generated method stub addLastNode(o); } @Override public void add(int index, Object o) { // TODO Auto-generated method stub checkPositionIndex(index); if ( index == size() ){ addLastNode(o); } else { addBeforeNode(index,o); } } @Override public Object get(int index) { // TODO Auto-generated method stub checkElementIndex(index); Node findGetNode = findIndexNode(index); return findGetNode.data; } @Override public Object remove(int index) { // TODO Auto-generated method stub checkElementIndex(index); Node deleteNode = null; //delete all node if ( size() == 1 ) { deleteNode = this.Head; this.Head = null; this.Tail = null; } else if ( index == 0 ) { //Remove Head deleteNode = this.Head; this.Head = this.Head.next; } else if ( index == size() - 1) { //Remove Tail deleteNode = this.Tail; Node findDeleteNode = findIndexNode(index - 1); findDeleteNode.next = null; this.Tail = findDeleteNode; } else { //Remove Mid Node findDeleteNode = findIndexNode(index - 1); deleteNode = findDeleteNode.next; findDeleteNode.next = findDeleteNode.next.next; } this.size--; return deleteNode.data; } @Override public int size() { // TODO Auto-generated method stub return this.size; } @Override public Iterator iterator(){ return new LinkedListIterator(); } /************Other function (without Interface function)**************/ public void addFirst(Object o){ Node newNode = new Node(); newNode.data = o; newNode.next = this.Head; this.Head = newNode; } public Object removeFirst(){ checkElementIndex(0); Node deleteNode = this.Head; this.Head = this.Head.next; this.size--; return deleteNode.data; } public Object removeLast(){ checkElementIndex(size() - 1); Node deleteNode = this.Tail; if ( this.Head == this.Tail ) { this.Head = this.Tail = null; } else { this.Tail = findIndexNode(size() - 2); } this.size--; return deleteNode.data; } /************Iterator**************/ private class LinkedListIterator implements Iterator{ private Node currentNode; private int currentIndex; public LinkedListIterator() { // TODO Auto-generated constructor stub this.currentIndex = 0; this.currentNode = new Node(); } @Override public boolean hasNext() { // TODO Auto-generated method stub return currentIndex < size(); } @Override public Object next() { // TODO Auto-generated method stub checkElementIndex(currentIndex); if ( currentNode.data == null ) { this.currentNode = findIndexNode(currentIndex); } Object value = currentNode.data; currentNode = currentNode.next; currentIndex++; return value; } } /************Node class for supporting LinkedList**************/ private static class Node{ Object data ; Node next ; public Node() { // TODO Auto-generated constructor stub data = null; next = null; } } /************Inner function **************/ private void checkPositionIndex(int index){ if ( !( index >= 0 && index <= size ) ) throw new IndexOutOfBoundsException("Invalid Index:"+index); } private void checkElementIndex(int index){ if ( !( index >= 0 && index < size ) ) throw new IndexOutOfBoundsException("Invalid Index:"+index); } private void addLastNode(Object o){ Node newNode = new Node(); newNode.data = o; if ( this.Head == null ) { this.Head = newNode; this.Tail = newNode; } else { if(this.Head == this.Tail ){ this.Tail = newNode; this.Head.next = this.Tail; } else{ //Tail and Head are different Object, this.Tail.next = newNode; this.Tail = newNode; } } this.size++; } private void addBeforeNode(int index,Object o){ Node newNode = new Node(); Node beforeInserNode = this.Head; newNode.data = o; // if index is in Head if ( index == 0 ) { newNode.next = this.Head; this.Head = newNode; } else { for (int i=0; i<index ;i++ ){ beforeInserNode = beforeInserNode.next; } newNode.next = beforeInserNode.next; beforeInserNode.next = newNode; } this.size++; } private Node findIndexNode(int index){ Node findGetNode = this.Head; for ( int i=0; i< index; i++ ) { findGetNode = findGetNode.next; } return findGetNode; } } // ///** // * 把该链表逆置 // * 例如链表为 3->7->10 , 逆置后变为 10->7->3 // */ //public void reverse(){ // //} // ///** // * 删除一个单链表的前半部分 // * 例如:list = 2->5->7->8 , 删除以后的值为 7->8 // * 如果list = 2->5->7->8->10 ,删除以后的值为7,8,10 // // */ //public void removeFirstHalf(){ // //} // ///** // * 从第i个元素开始, 删除length 个元素 , 注意i从0开始 // * @param i // * @param length // */ //public void remove(int i, int length){ // //} ///** // * 假定当前链表和list均包含已升序排列的整数 // * 从当前链表中取出那些list所指定的元素 // * 例如当前链表 = 11->101->201->301->401->501->601->701 // * listB = 1->3->4->6 // * 返回的结果应该是[101,301,401,601] // * @param list // */ //public static int[] getElements(LinkedList list){ // return null; //} // ///** // * 已知链表中的元素以值递增有序排列,并以单链表作存储结构。 // * 从当前链表中中删除在list中出现的元素 // // * @param list // */ // //public void subtract(LinkedList list){ // //} // ///** // * 已知当前链表中的元素以值递增有序排列,并以单链表作存储结构。 // * 删除表中所有值相同的多余元素(使得操作后的线性表中所有元素的值均不相同) // */ //public void removeDuplicateValues(){ // //} // ///** // * 已知链表中的元素以值递增有序排列,并以单链表作存储结构。 // * 试写一高效的算法,删除表中所有值大于min且小于max的元素(若表中存在这样的元素) // * @param min // * @param max // */ //public void removeRange(int min, int max){ // //} // ///** // * 假设当前链表和参数list指定的链表均以元素依值递增有序排列(同一表中的元素值各不相同) // * 现要求生成新链表C,其元素为当前链表和list中元素的交集,且表C中的元素有依值递增有序排列 // * @param list // */ //public LinkedList intersection( LinkedList list){ // return null; //}