package Roguelike.GameEvent.OnExpire; import Roguelike.Entity.Entity; import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.XmlReader; import java.util.HashMap; /** * Created by Philip on 26/12/2015. */ public class KillOnExpireEvent extends AbstractOnExpireEvent { @Override public boolean handle( Entity entity ) { entity.HP = 0; return true; } @Override public void parse( XmlReader.Element xml ) { } @Override public Array<String> toString( HashMap<String, Integer> variableMap ) { Array<String> lines = new Array<String>( ); lines.add("Kill this entity"); return lines; } }