package Roguelike.Ability.ActiveAbility.HitType; import Roguelike.Ability.ActiveAbility.ActiveAbility; import Roguelike.Entity.Entity; import com.badlogic.gdx.utils.XmlReader; /** * Created by Philip on 28-Jan-16. */ public class HitTypeEmpty extends AbstractHitType { @Override public AbstractHitType copy() { return new HitTypeEmpty(); } @Override public void parse( XmlReader.Element xml ) { } @Override public boolean isTargetValid( ActiveAbility aa, Entity entity ) { return entity == null; } }