package Roguelike.GameEvent.OnDeath; import java.util.HashMap; import net.objecthunter.exp4j.Expression; import net.objecthunter.exp4j.ExpressionBuilder; import Roguelike.Global; import Roguelike.Entity.Entity; import Roguelike.Fields.Field; import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.XmlReader.Element; import exp4j.Helpers.EquationHelper; public final class FieldOnDeathEvent extends AbstractOnDeathEvent { private String condition; private String[] reliesOn; private String fieldName; private String stacksEqn; @Override public boolean handle( Entity entity, Entity killer ) { HashMap<String, Integer> variableMap = entity.getVariableMap(); for ( String name : reliesOn ) { if ( !variableMap.containsKey( name.toLowerCase() ) ) { variableMap.put( name.toLowerCase(), 0 ); } } if ( condition != null ) { int conditionVal = EquationHelper.evaluate( condition, variableMap ); if ( conditionVal == 0 ) { return false; } } int stacks = 1; if ( stacksEqn != null ) { stacks = EquationHelper.evaluate( stacksEqn, variableMap ); } Field field = Field.load( fieldName ); field.trySpawnInTile( entity.tile[0][0], stacks ); return true; } @Override public void parse( Element xml ) { reliesOn = xml.getAttribute( "ReliesOn", "" ).split( "," ); condition = xml.getAttribute( "Condition", null ); if ( condition != null ) { condition = condition.toLowerCase(); } stacksEqn = xml.getAttribute( "Stacks", null ); if ( stacksEqn != null ) { stacksEqn = stacksEqn.toLowerCase(); } fieldName = xml.getText(); } @Override public Array<String> toString( HashMap<String, Integer> variableMap ) { Array<String> lines = new Array<String>(); lines.add( "Has a chance to create " + fieldName ); return lines; } }