package Roguelike.GameEvent.OnDeath; import java.util.HashMap; import net.objecthunter.exp4j.Expression; import net.objecthunter.exp4j.ExpressionBuilder; import Roguelike.Global; import Roguelike.Entity.Entity; import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.XmlReader.Element; import exp4j.Helpers.EquationHelper; public final class HealOnDeathEvent extends AbstractOnDeathEvent { private String condition; private String[] reliesOn; private String amountEqn; @Override public boolean handle( Entity entity, Entity killer ) { HashMap<String, Integer> variableMap = entity.getVariableMap(); for ( String name : reliesOn ) { if ( !variableMap.containsKey( name.toLowerCase() ) ) { variableMap.put( name.toLowerCase(), 0 ); } } if ( condition != null ) { int conditionVal = EquationHelper.evaluate( condition, variableMap ); if ( conditionVal == 0 ) { return false; } } int healVal = EquationHelper.evaluate( amountEqn, variableMap ); entity.applyHealing( healVal ); return true; } @Override public void parse( Element xml ) { condition = xml.getAttribute( "Condition", null ); if ( condition != null ) { condition = condition.toLowerCase(); } reliesOn = xml.getAttribute( "ReliesOn", "" ).split( "," ); amountEqn = xml.getText(); } @Override public Array<String> toString( HashMap<String, Integer> variableMap ) { Array<String> lines = new Array<String>(); for ( String name : reliesOn ) { if ( !variableMap.containsKey( name.toLowerCase() ) ) { variableMap.put( name.toLowerCase(), 0 ); } } int healVal = EquationHelper.evaluate( amountEqn, variableMap ); lines.add( "Heal for " + healVal ); return lines; } }