package roguelike.android; import Roguelike.Global; import Roguelike.RoguelikeGame; import android.os.Bundle; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; public class AndroidLauncher extends AndroidApplication { @Override protected void onCreate( Bundle savedInstanceState ) { super.onCreate( savedInstanceState ); AndroidApplicationConfiguration config = new AndroidApplicationConfiguration(); config.disableAudio = false; Global.ANDROID = true; Global.RELEASE = true; initialize( new RoguelikeGame(), config ); Global.ApplicationChanger = new AndroidApplicationChanger(); Global.ApplicationChanger.updateApplication( Global.ApplicationChanger.prefs ); } }