package roguelike.android;
import Roguelike.Global;
import Roguelike.RoguelikeGame;
import android.os.Bundle;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
public class AndroidLauncher extends AndroidApplication
{
@Override
protected void onCreate( Bundle savedInstanceState )
{
super.onCreate( savedInstanceState );
AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
config.disableAudio = false;
Global.ANDROID = true;
Global.RELEASE = true;
initialize( new RoguelikeGame(), config );
Global.ApplicationChanger = new AndroidApplicationChanger();
Global.ApplicationChanger.updateApplication( Global.ApplicationChanger.prefs );
}
}