/** * Copyright (C) 2002-2012 The FreeCol Team * * This file is part of FreeCol. * * FreeCol is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * FreeCol is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with FreeCol. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.freecol.server.ai.mission; import java.util.ArrayList; import java.util.List; import java.util.logging.Logger; import javax.xml.stream.XMLStreamException; import javax.xml.stream.XMLStreamReader; import javax.xml.stream.XMLStreamWriter; import net.sf.freecol.common.model.Colony; import net.sf.freecol.common.model.Goods; import net.sf.freecol.common.model.GoodsContainer; import net.sf.freecol.common.model.GoodsType; import net.sf.freecol.common.model.IndianSettlement; import net.sf.freecol.common.model.Location; import net.sf.freecol.common.model.Map.Direction; import net.sf.freecol.common.model.Player; import net.sf.freecol.common.model.Tension; import net.sf.freecol.common.model.Unit; import net.sf.freecol.common.model.pathfinding.CostDeciders; import net.sf.freecol.common.util.Utils; import net.sf.freecol.server.ai.AIMain; import net.sf.freecol.server.ai.AIMessage; import net.sf.freecol.server.ai.AIUnit; /** * Mission for bringing a gift to a specified player. * * The mission has three different tasks to perform: * <ol> * <li>Get the gift (goods) from the {@link IndianSettlement} that owns the * unit. * <li>Transport this gift to the given {@link Colony}. * <li>Complete the mission by delivering the gift. * </ol> */ public class IndianBringGiftMission extends Mission { private static final Logger logger = Logger.getLogger(IndianBringGiftMission.class.getName()); private static final String tag = "AI native gifter"; /** * The Colony to receive the gift. */ private Colony target; /** Decides whether this mission has been completed or not. */ private boolean completed; /** * Creates a mission for the given <code>AIUnit</code>. * * @param aiMain The main AI-object. * @param aiUnit The <code>AIUnit</code> this mission is created for. * @param target The <code>Colony</code> receiving the gift. */ public IndianBringGiftMission(AIMain aiMain, AIUnit aiUnit, Colony target) { super(aiMain, aiUnit); this.target = target; this.completed = false; Unit unit = getUnit(); if (!unit.getOwner().isIndian() || !unit.canCarryGoods()) { throw new IllegalArgumentException("Unsuitable unit: " + unit); } uninitialized = false; } /** * Creates a new <code>IndianBringGiftMission</code> and reads the given * element. * * @param aiMain The main AI-object. * @param in The input stream containing the XML. * @throws XMLStreamException if a problem was encountered during parsing. * @see net.sf.freecol.server.ai.AIObject#readFromXML */ public IndianBringGiftMission(AIMain aiMain, XMLStreamReader in) throws XMLStreamException { super(aiMain); readFromXML(in); uninitialized = getAIUnit() == null; } /** * Checks if the unit is carrying a gift (goods). * * @return True if the unit is carrying goods. */ private boolean hasGift() { return getUnit().hasGoodsCargo(); } // Mission interface /** * Gets the mission target. * * @return The target <code>Colony</code>. */ public Location getTarget() { return target; } /** * Why would this mission be invalid with the given unit? * * @param aiUnit The <code>AIUnit</code> to test. * @return A reason why the mission would be invalid with the unit, * or null if none found. */ private static String invalidMissionReason(AIUnit aiUnit) { String reason = invalidAIUnitReason(aiUnit); return (reason != null) ? reason : (aiUnit.getUnit().getIndianSettlement() == null) ? "home-destroyed" : null; } /** * Why would an IndianBringGiftMission be invalid with the given * unit and colony. * * @param aiUnit The <code>AIUnit</code> to test. * @param colony The <code>Colony</code> to test. * @return A reason why the mission would be invalid with the unit * and colony or null if none found. */ private static String invalidColonyReason(AIUnit aiUnit, Colony colony) { String reason = invalidTargetReason(colony); if (reason != null) return reason; final Unit unit = aiUnit.getUnit(); final Player owner = unit.getOwner(); Player targetPlayer = colony.getOwner(); switch (owner.getStance(targetPlayer)) { case UNCONTACTED: case WAR: case CEASE_FIRE: return "bad-stance"; case PEACE: case ALLIANCE: Tension tension = unit.getIndianSettlement() .getAlarm(targetPlayer); if (tension != null && tension.getLevel() .compareTo(Tension.Level.HAPPY) > 0) return "unhappy"; } return null; } /** * Why is this mission invalid? * * @return A reason for mission invalidity, or null if none found. */ public String invalidReason() { return invalidReason(getAIUnit(), target); } /** * Why would this mission be invalid with the given AI unit? * * @param aiUnit The <code>AIUnit</code> to check. * @return A reason for mission invalidity, or null if none found. */ public static String invalidReason(AIUnit aiUnit) { return invalidMissionReason(aiUnit); } /** * Why would this mission be invalid with the given AI unit and location? * * @param aiUnit The <code>AIUnit</code> to check. * @param loc The <code>Location</code> to check. * @return A reason for invalidity, or null if none found. */ public static String invalidReason(AIUnit aiUnit, Location loc) { String reason = invalidMissionReason(aiUnit); return (reason != null) ? reason : (loc instanceof Colony) ? invalidColonyReason(aiUnit, (Colony)loc) : Mission.TARGETINVALID; } // Not a one-time mission, omit isOneTime(). /** * Performs the mission. */ public void doMission() { String reason = invalidReason(); if (reason != null) { logger.finest(tag + " broken(" + reason + "): " + this); return; } final AIUnit aiUnit = getAIUnit(); final Unit unit = getUnit(); final IndianSettlement is = unit.getIndianSettlement(); if (!hasGift()) { Unit.MoveType mt = travelToTarget(tag, is, null); switch (mt) { case MOVE_NO_MOVES: return; case MOVE: // Arrived! break; case ATTACK_SETTLEMENT: case ATTACK_UNIT: // A blockage! Location blocker = resolveBlockage(aiUnit, is); if (blocker == null) { logger.warning(tag + " could not resolve blockage" + ": " + this); moveRandomly(tag, null); unit.setMovesLeft(0); } else { logger.finest(tag + " blocked by " + blocker + ", attacking: " + this); AIMessage.askAttack(aiUnit, unit.getTile() .getDirection(blocker.getTile())); } break; default: logger.warning(tag + " unexpected collection move type: " + mt + ": " + this); moveRandomly(tag, null); return; } // Load the goods. Goods gift = is.getRandomGift(getAIRandom()); if (gift == null) { logger.finest(tag + " found no gift to collect" + " at " + is.getName() + ": " + this); } else { if (!AIMessage.askLoadCargo(aiUnit, gift)) { logger.finest(tag + " failed to collect gift " + " at " + is.getName() + ": " + this); } } if (!hasGift()) { completed = true; return; } } else { // Move to the target's colony and deliver, avoiding trouble // by choice of cost decider. Unit.MoveType mt = travelToTarget(tag, target.getTile(), CostDeciders.avoidSettlementsAndBlockingUnits()); switch (mt) { case MOVE_NO_MOVES: return; case ATTACK_SETTLEMENT: // Arrived (do not really attack) break; default: logger.finest(tag + " unexpected delivery move type: " + mt + ": " + this); moveRandomly(tag, null); return; } if (!unit.getTile().isAdjacent(target.getTile())) { throw new IllegalStateException("Not at target: " + target); } if (AIMessage.askGetTransaction(aiUnit, target) && AIMessage.askDeliverGift(aiUnit, target, unit.getGoodsList().get(0))) { AIMessage.askCloseTransaction(aiUnit, target); logger.finest(tag + " completed at " + target.getName() + ": " + this); } else { logger.warning(tag + " failed at " + target.getName() + ": " + this); } completed = true; } } // Serialization /** * Writes all of the <code>AIObject</code>s and other AI-related * information to an XML-stream. * * @param out The target stream. * @throws XMLStreamException if there are any problems writing to the * stream. */ protected void toXMLImpl(XMLStreamWriter out) throws XMLStreamException { toXML(out, getXMLElementTagName()); } /** * {@inheritDoc} */ protected void writeAttributes(XMLStreamWriter out) throws XMLStreamException { super.writeAttributes(out); if (target != null) { out.writeAttribute("target", target.getId()); } out.writeAttribute("completed", Boolean.toString(completed)); } /** * Reads all the <code>AIObject</code>s and other AI-related information * from XML data. * * @param in The input stream with the XML. * @throws XMLStreamException if there are any problems reading * from the stream. */ protected void readAttributes(XMLStreamReader in) throws XMLStreamException { super.readAttributes(in); String str = in.getAttributeValue(null, "target"); target = getGame().getFreeColGameObject(str, Colony.class); str = in.getAttributeValue(null, "completed"); // @compat 0.9.x if (str == null) str = in.getAttributeValue(null, "giftDelivered"); // end compatibility code completed = Boolean.valueOf(str).booleanValue(); } /** * Returns the tag name of the root element representing this object. * * @return "indianBringGiftMission". */ public static String getXMLElementTagName() { return "indianBringGiftMission"; } }