/** * Copyright (C) 2002-2012 The FreeCol Team * * This file is part of FreeCol. * * FreeCol is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * FreeCol is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with FreeCol. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.freecol.server.ai; import java.util.logging.Logger; import javax.xml.stream.XMLStreamException; import javax.xml.stream.XMLStreamReader; import net.sf.freecol.common.model.Colony; import net.sf.freecol.common.model.FreeColGameObject; import net.sf.freecol.common.model.Location; import org.w3c.dom.Element; /** * Represents a need for something at a given <code>Location</code>. */ public abstract class Wish extends ValuedAIObject { private static final Logger logger = Logger.getLogger(Wish.class.getName()); /** The requesting location of this wish. */ protected Location destination; /** * The <code>Transportable</code> which will realize the wish, * or <code>null</code> if no <code>Transportable</code> has * been chosen. */ protected Transportable transportable; /** * Creates a new uninitialized <code>Wish</code>. * * @param aiMain The main AI-object. * @param id The unique ID of this object. */ public Wish(AIMain aiMain, String id) { super(aiMain, id); destination = null; transportable = null; } /** * Creates a new <code>Wish</code> from the given * XML-representation. * * @param aiMain The main AI-object. * @param element The root element for the XML-representation * of a <code>Wish</code>. */ public Wish(AIMain aiMain, Element element) { super(aiMain, element); } /** * Creates a new <code>Wish</code> from the given * XML-representation. * * @param aiMain The main AI-object. * @param in The input stream containing the XML. * @throws XMLStreamException if a problem was encountered * during parsing. */ public Wish(AIMain aiMain, XMLStreamReader in) throws XMLStreamException { super(aiMain, in); } /** * Disposes of this <code>AIObject</code> by removing any references * to this object. */ public void dispose() { destination = null; transportable = null; super.dispose(); } /** * Checks if this <code>Wish</code> needs to be stored in a savegame. * * @return True if it has been allocated a transportable. */ public boolean shouldBeStored() { return transportable != null; } /** * Gets the <code>Transportable</code> assigned to this <code>Wish</code>. * * @return The <code>Transportable</code> which will realize this wish, * or <code>null</code> if none has been assigned. * @see #setTransportable * @see net.sf.freecol.server.ai.mission.WishRealizationMission */ public Transportable getTransportable() { return transportable; } /** * Assigns a <code>Transportable</code> to this <code>Wish</code>. * * @param transportable The <code>Transportable</code> which should * realize this wish. * @see #getTransportable * @see net.sf.freecol.server.ai.mission.WishRealizationMission */ public void setTransportable(Transportable transportable) { this.transportable = transportable; } /** * Gets the destination of this <code>Wish</code>. * * @return The <code>Location</code> in which the * {@link #getTransportable transportable} assigned to * this <code>Wish</code> will have to reach. */ public Location getDestination() { return destination; } /** * Gets the destination AI colony, if any. * * @return The destination <code>AIColony</code>. */ public AIColony getDestinationAIColony() { return (destination instanceof Colony) ? getAIMain().getAIColony((Colony)destination) : null; } /** * Checks the integrity of a <code>Wish</code>. * The destination must be neither null nor disposed, the transportable * may be null but must otherwise be intact. * * @return True if the wish is valid. */ @Override public boolean checkIntegrity() { return super.checkIntegrity() && (destination != null && !((FreeColGameObject)destination).isDisposed()) && (transportable == null || ((AIObject)transportable).checkIntegrity()); } }