/**
* Copyright (C) 2002-2012 The FreeCol Team
*
* This file is part of FreeCol.
*
* FreeCol is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* FreeCol is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FreeCol. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.freecol.client.gui.panel;
import java.awt.Dimension;
import java.util.ArrayList;
import java.util.List;
import javax.swing.JLabel;
import javax.swing.JSeparator;
import net.sf.freecol.client.FreeColClient;
import net.sf.freecol.client.gui.GUI;
import net.sf.freecol.client.gui.i18n.Messages;
import net.sf.freecol.common.model.Ability;
import net.sf.freecol.common.model.AbstractUnit;
import net.sf.freecol.common.model.StringTemplate;
import net.sf.freecol.common.model.Unit;
import net.sf.freecol.common.model.Unit.Role;
import net.sf.freecol.common.model.UnitType;
/**
* This panel displays the Military Report.
*/
public final class ReportMilitaryPanel extends ReportUnitPanel {
/*
* In the future, we should consider all possible combinations of
* military equipment, rather than fixed roles.
public static final Comparator<EquipmentType> equipmentTypeComparator =
new Comparator<EquipmentType>() {
public int compare(EquipmentType type1, EquipmentType type2) {
return type2.getId().compareTo(type1.getId());
}
};
public class EquippedUnitType {
private final UnitType unitType;
private final List<EquipmentType> equipment;
public EquippedUnitType(UnitType unitType, List<EquipmentType> equipment) {
this.unitType = unitType;
this.equipment = new ArrayList<EquipmentType>(equipment);
Collections.sort(this.equipment, equipmentTypeComparator);
}
}
private Map<EquippedUnitType, Integer> unitMap;
*/
/**
* The constructor that will add the items to this panel.
* @param freeColClient
* @param gui The parent of this panel.
*/
public ReportMilitaryPanel(FreeColClient freeColClient, GUI gui) {
super(freeColClient, gui, "reportMilitaryAction.name", true);
}
protected void addREFUnits() {
reportPanel.add(new JLabel(Messages.message(player.getNation().getRefNation().getId() + ".name")),
"span, split 2");
reportPanel.add(new JSeparator(JSeparator.HORIZONTAL), "growx");
List<AbstractUnit> refUnits = getController().getREFUnits();
if (refUnits != null) {
for (AbstractUnit unit : refUnits) {
if (!unit.getUnitType(getSpecification()).hasAbility(Ability.NAVAL_UNIT)) {
reportPanel.add(createUnitTypeLabel(unit), "sg");
}
}
}
}
protected void addOwnUnits() {
reportPanel.add(localizedLabel(StringTemplate.template("report.military.forces")
.addStringTemplate("%nation%", player.getNationName())),
"newline, span, split 2");
reportPanel.add(new JSeparator(JSeparator.HORIZONTAL), "growx");
List<AbstractUnit> units = new ArrayList<AbstractUnit>();
List<AbstractUnit> scoutUnits = new ArrayList<AbstractUnit>();
List<AbstractUnit> dragoonUnits = new ArrayList<AbstractUnit>();
List<AbstractUnit> soldierUnits = new ArrayList<AbstractUnit>();
for (UnitType unitType : getSpecification().getUnitTypeList()) {
if (unitType.isAvailableTo(player) &&
!unitType.hasAbility(Ability.NAVAL_UNIT) &&
(unitType.hasAbility(Ability.EXPERT_SOLDIER) ||
unitType.getOffence() > 0)) {
if (unitType.hasAbility("model.ability.canBeEquipped")) {
scoutUnits.add(new AbstractUnit(unitType, Role.SCOUT, getCount("scouts", unitType)));
dragoonUnits.add(new AbstractUnit(unitType, Role.DRAGOON, getCount("dragoons", unitType)));
soldierUnits.add(new AbstractUnit(unitType, Role.SOLDIER, getCount("soldiers", unitType)));
} else {
units.add(new AbstractUnit(unitType, Role.DEFAULT, getCount("others", unitType)));
}
}
}
UnitType defaultType = getSpecification().getDefaultUnitType();
dragoonUnits.add(new AbstractUnit(defaultType, Role.DRAGOON, getCount("dragoons", defaultType)));
soldierUnits.add(new AbstractUnit(defaultType, Role.SOLDIER, getCount("soldiers", defaultType)));
scoutUnits.add(new AbstractUnit(defaultType, Role.SCOUT, getCount("scouts", defaultType)));
units.addAll(dragoonUnits);
units.addAll(soldierUnits);
units.addAll(scoutUnits);
for (AbstractUnit unit : units) {
reportPanel.add(createUnitTypeLabel(unit), "sg");
}
}
@Override
public Dimension getMinimumSize() {
return new Dimension(750, 600);
}
@Override
public Dimension getPreferredSize() {
return getMinimumSize();
}
protected void gatherData() {
UnitType defaultType = getSpecification().getDefaultUnitType();
for (Unit unit : player.getUnits()) {
if (unit.isOffensiveUnit() && !unit.isNaval()) {
UnitType unitType = defaultType;
if (unit.getType().getOffence() > 0 ||
unit.hasAbility(Ability.EXPERT_SOLDIER)) {
unitType = unit.getType();
}
String key = unit.getRole() == Role.DRAGOON
? "dragoons"
: unit.getRole() == Role.SOLDIER
? "soldiers"
: "others";
addUnit(unit, key);
}
}
}
}