/**
* Copyright (C) 2002-2012 The FreeCol Team
*
* This file is part of FreeCol.
*
* FreeCol is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* FreeCol is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FreeCol. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.freecol.common.model;
import java.text.SimpleDateFormat;
import java.util.Date;
import javax.xml.stream.XMLStreamException;
import javax.xml.stream.XMLStreamReader;
import javax.xml.stream.XMLStreamWriter;
import org.w3c.dom.Element;
public class HighScore extends FreeColObject {
/**
* On retirement, an object will be named in honour of the
* player. The nature of the object depends on the player's score.
*/
public static enum Level {
CONTINENT(40000),
COUNTRY(35000),
STATE(30000),
CITY(25000),
MOUNTAIN_RANGE(20000),
RIVER(15000),
INSTITUTE(12000),
UNIVERSITY(10000),
STREET(8000),
SCHOOL(7000),
BIRD_OF_PREY(6000),
TREE(5000),
FLOWER(4000),
RODENT(3200),
FOUL_SMELLING_PLANT(2400),
POISONOUS_PLANT(1600),
SLIME_MOLD_BEETLE(800),
BLOOD_SUCKING_INSECT(400),
INFECTIOUS_DISEASE(200),
PARASITIC_WORM(0);
private int minimumScore;
Level(int minimumScore) {
this.minimumScore = minimumScore;
}
public int getMinimumScore() {
return minimumScore;
}
}
private static final SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy-MM-dd HH:mm:ssZ");
/**
* The turn in which independence was granted.
*/
private int independenceTurn = -1;
/**
* The name of the human player.
*/
private String playerName;
/**
* Describe nationID here.
*/
private String nationID;
/**
* Describe nationTypeID here.
*/
private String nationTypeID;
/**
* Describe score here.
*/
private int score;
/**
* Describe level here.
*/
private Level level;
/**
* The name given to the new independent nation.
*/
private String nationName;
/**
* The difficulty level of this game.
*/
private String difficulty;
/**
* The final number of units.
*/
private int units;
/**
* The final number of colonies.
*/
private int colonies;
/**
* Describe newLandName here.
*/
private String newLandName;
/**
* Describe date here.
*/
private Date date;
/**
* Retirement Game year
*
*/
private int retirementTurn;
public HighScore(Player player, Date theDate) {
Game game = player.getGame();
date = theDate;
retirementTurn = game.getTurn().getNumber();
score = player.getScore();
for (Level someLevel : Level.values()) {
if (score >= someLevel.getMinimumScore()) {
level = someLevel;
break;
}
}
playerName = player.getName();
nationID = player.getNationID();
nationTypeID = player.getNationType().getId();
colonies = player.getColonies().size();
units = player.getUnits().size();
if (player.getPlayerType() == Player.PlayerType.INDEPENDENT) {
independenceTurn = game.getTurn().getNumber();
nationName = player.getIndependentNationName();
} else {
independenceTurn = -1;
}
// TODO: how difficult is a custom difficulty?
difficulty = game.getSpecification().getDifficultyLevel().getId();
newLandName = player.getNewLandName();
}
public HighScore(XMLStreamReader in) throws XMLStreamException {
readFromXML(in);
}
public HighScore(Element element) throws XMLStreamException {
readFromXMLElement(element);
}
/**
* Get the <code>IndependenceTurn</code> value.
*
* @return an <code>int</code> value
*/
public final int getIndependenceTurn() {
return independenceTurn;
}
/**
* Set the <code>IndependenceTurn</code> value.
*
* @param newIndependenceTurn The new IndependenceTurn value.
*/
public final void setIndependenceTurn(final int newIndependenceTurn) {
this.independenceTurn = newIndependenceTurn;
}
/**
* Get the <code>RetirementTurn</code> value.
*
* @return an <code>int</code> value
*/
public final int getRetirementTurn() {
return retirementTurn;
}
/**
* Set the <code>RetirementTurn</code> value.
*
* @param newRetirementTurn The new RetirementTurn value.
*/
public final void setRetirementTurn(final int newRetirementTurn) {
this.retirementTurn = newRetirementTurn;
}
/**
* Get the <code>PlayerName</code> value.
*
* @return a <code>String</code> value
*/
public final String getPlayerName() {
return playerName;
}
/**
* Set the <code>PlayerName</code> value.
*
* @param newPlayerName The new PlayerName value.
*/
public final void setPlayerName(final String newPlayerName) {
this.playerName = newPlayerName;
}
/**
* Get the <code>NationID</code> value.
*
* @return a <code>String</code> value
*/
public final String getNationID() {
return nationID;
}
/**
* Set the <code>NationID</code> value.
*
* @param newNationID The new NationID value.
*/
public final void setNationID(final String newNationID) {
this.nationID = newNationID;
}
/**
* Get the <code>NationTypeID</code> value.
*
* @return a <code>String</code> value
*/
public final String getNationTypeID() {
return nationTypeID;
}
/**
* Set the <code>NationTypeID</code> value.
*
* @param newNationTypeID The new NationTypeID value.
*/
public final void setNationTypeID(final String newNationTypeID) {
this.nationTypeID = newNationTypeID;
}
/**
* Get the <code>Score</code> value.
*
* @return an <code>int</code> value
*/
public final int getScore() {
return score;
}
/**
* Set the <code>Score</code> value.
*
* @param newScore The new Score value.
*/
public final void setScore(final int newScore) {
this.score = newScore;
}
/**
* Get the <code>Level</code> value.
*
* @return a <code>Level</code> value
*/
public final Level getLevel() {
return level;
}
/**
* Set the <code>Level</code> value.
*
* @param newLevel The new Level value.
*/
public final void setLevel(final Level newLevel) {
this.level = newLevel;
}
/**
* Get the <code>Nation's</code> localized name.
*
* @return a <code>String</code> value
*/
public final String getOldNationNameKey() {
return nationID + ".name";
}
/**
* Get the <code>NationName</code> value.
*
* @return a <code>String</code> value
*/
public final String getNationName() {
return nationName;
}
/**
* Set the <code>NationName</code> value.
*
* @param newNationName The new NationName value.
*/
public final void setNationName(final String newNationName) {
this.nationName = newNationName;
}
/**
* Get the <code>NewLandName</code> value.
*
* @return a <code>String</code> value
*/
public final String getNewLandName() {
return newLandName;
}
/**
* Set the <code>NewLandName</code> value.
*
* @param newNewLandName The new NewLandName value.
*/
public final void setNewLandName(final String newNewLandName) {
this.newLandName = newNewLandName;
}
/**
* Get the <code>Difficulty</code> value.
*
* @return a <code>String</code> value
*/
public final String getDifficulty() {
return difficulty;
}
/**
* Set the <code>Difficulty</code> value.
*
* @param newDifficulty The new Difficulty value.
*/
public final void setDifficulty(final String newDifficulty) {
this.difficulty = newDifficulty;
}
/**
* Get the <code>Units</code> value.
*
* @return an <code>int</code> value
*/
public final int getUnits() {
return units;
}
/**
* Set the <code>Units</code> value.
*
* @param newUnits The new Units value.
*/
public final void setUnits(final int newUnits) {
this.units = newUnits;
}
/**
* Get the <code>Colonies</code> value.
*
* @return an <code>int</code> value
*/
public final int getColonies() {
return colonies;
}
/**
* Set the <code>Colonies</code> value.
*
* @param newColonies The new Colonies value.
*/
public final void setColonies(final int newColonies) {
this.colonies = newColonies;
}
/**
* Get the <code>Date</code> value.
*
* @return a <code>Date</code> value
*/
public final Date getDate() {
return date;
}
/**
* Set the <code>Date</code> value.
*
* @param newDate The new Date value.
*/
public final void setDate(final Date newDate) {
this.date = newDate;
}
/**
* This method writes an XML-representation of this object to
* the given stream.
*
* @param out The target stream.
* @exception XMLStreamException if there are any problems writing
* to the stream.
*/
protected void toXMLImpl(XMLStreamWriter out) throws XMLStreamException {
super.toXML(out, getXMLElementTagName());
}
/**
* Write the attributes of this object to a stream.
*
* @param out The target stream.
* @throws XMLStreamException if there are any problems writing
* to the stream.
*/
@Override
protected void writeAttributes(XMLStreamWriter out)
throws XMLStreamException {
super.writeAttributes(out);
out.writeAttribute("date", dateFormat.format(date));
out.writeAttribute("retirementTurn", Integer.toString(retirementTurn));
out.writeAttribute("independenceTurn", Integer.toString(independenceTurn));
out.writeAttribute("playerName", playerName);
out.writeAttribute("nationID", nationID);
out.writeAttribute("nationTypeID", nationTypeID);
out.writeAttribute("score", Integer.toString(score));
out.writeAttribute("level", level.toString());
if (nationName != null) {
out.writeAttribute("nationName", nationName);
}
if (newLandName != null) {
out.writeAttribute("newLandName", newLandName);
}
out.writeAttribute("difficulty", difficulty);
out.writeAttribute("units", Integer.toString(units));
out.writeAttribute("colonies", Integer.toString(colonies));
}
/**
* Initialize this object from an XML-representation of this object.
*
* @param in The input stream with the XML.
*/
public void readFromXML(XMLStreamReader in)
throws XMLStreamException {
try {
date = dateFormat.parse(getAttribute(in, "date",
"2008-01-01 00:00:00+0000"));
} catch (Exception e) {
logger.warning(e.toString());
date = new Date();
}
retirementTurn = getAttribute(in, "retirementTurn", 0);
independenceTurn = getAttribute(in, "independenceTurn", 0);
playerName = getAttribute(in, "playerName", "");
nationID = getAttribute(in, "nationID", "model.nation.dutch");
nationTypeID = getAttribute(in, "nationTypeID",
"model.nationType.trade");
score = getAttribute(in, "score", 0);
level = Enum.valueOf(Level.class,
getAttribute(in, "level", "PARASITIC_WORM"));
nationName = getAttribute(in, "nationName", null);
newLandName = getAttribute(in, "newLandName", "New World");
difficulty = getAttribute(in, "difficulty", "model.difficulty.medium");
units = getAttribute(in, "units", 0);
colonies = getAttribute(in, "colonies", 0);
in.nextTag();
}
/**
* Returns the tag name of the root element representing this object.
*
* @return "highScore".
*/
public static String getXMLElementTagName() {
return "highScore";
}
}