/**
* Copyright (C) 2002-2012 The FreeCol Team
*
* This file is part of FreeCol.
*
* FreeCol is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* FreeCol is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTLIMIT or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FreeCol. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.freecol.common.model.mission;
import javax.xml.stream.XMLStreamException;
import javax.xml.stream.XMLStreamReader;
import javax.xml.stream.XMLStreamWriter;
import net.sf.freecol.common.model.Game;
import net.sf.freecol.common.model.Location;
import net.sf.freecol.common.model.Unit;
import org.w3c.dom.Element;
/**
* The GoToMission causes a Unit to move towards its destination.
*/
public class GoToMission extends AbstractMission {
/**
* The number of turns this mission has been blocked.
*/
private int blockedCount;
/**
* The destination of this Mission.
*/
private Location destination;
/**
* Creates a new <code>GoToMission</code> instance.
*
* @param game a <code>Game</code> value
*/
public GoToMission(Game game) {
super(game);
}
/**
* Creates a new <code>GoToMission</code> instance.
*
* @param game a <code>Game</code> value
* @param in a <code>XMLStreamReader</code> value
* @exception XMLStreamException if an error occurs
*/
public GoToMission(Game game, XMLStreamReader in) throws XMLStreamException {
super(game, in);
}
/**
* Creates a new <code>GoToMission</code> instance.
*
* @param game a <code>Game</code> value
* @param e an <code>Element</code> value
*/
public GoToMission(Game game, Element e) {
super(game, e);
readFromXMLElement(e);
}
/**
* Creates a new <code>GoToMission</code> instance.
*
* @param game a <code>Game</code> value
* @param id a <code>String</code> value
*/
public GoToMission(Game game, String id) {
super(game, id);
}
/**
* Get the <code>Destination</code> value.
*
* @return an <code>Location</code> value
*/
public final Location getDestination() {
return destination;
}
/**
* Set the <code>Destination</code> value.
*
* @param newDestination The new Destination value.
*/
public final void setDestination(final Location newDestination) {
this.destination = newDestination;
}
/**
* Get the <code>BlockedCount</code> value.
*
* @return an <code>int</code> value
*/
public final int getBlockedCount() {
return blockedCount;
}
/**
* Set the <code>BlockedCount</code> value.
*
* @param newBlockedCount The new BlockedCount value.
*/
public final void setBlockedCount(final int newBlockedCount) {
this.blockedCount = newBlockedCount;
}
/**
* {@inheritDoc}
*/
public MissionState doMission() {
// TODO: do we need acess to the InGameController?
return MissionState.OK;
}
/**
* Returns true if the mission is still valid.
*
* @return a <code>boolean</code> value
*/
public boolean isValid() {
return super.isValid()
&& destination != null
// TODO: check for disposed destinations
&& destination.canAdd(getUnit());
}
/**
* Returns true if the given Unit has movement points. At the
* moment, this is true for all units.
*
* @param unit an <code>Unit</code> value
* @return false
*/
public static boolean isValidFor(Unit unit) {
return unit.getInitialMovesLeft() > 0;
}
/**
* {@inheritDoc}
*/
protected void writeAttributes(XMLStreamWriter out)
throws XMLStreamException {
super.writeAttributes(out);
out.writeAttribute("destination", destination.getId());
out.writeAttribute("blockedCount", Integer.toString(blockedCount));
}
/**
* {@inheritDoc}
*/
protected void readAttributes(XMLStreamReader in)
throws XMLStreamException {
super.readAttributes(in);
destination = newLocation(in.getAttributeValue(null, "destination"));
blockedCount = getAttribute(in, "blockedCount", 0);
}
/**
* Gets the tag name of the root element representing this object.
*
* @return "goToMission"
*/
public static String getXMLElementTagName() {
return "goToMission";
}
}