/** * Copyright (C) 2002-2012 The FreeCol Team * * This file is part of FreeCol. * * FreeCol is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * FreeCol is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTLIMIT or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with FreeCol. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.freecol.common.model.mission; import javax.xml.stream.XMLStreamException; import javax.xml.stream.XMLStreamReader; import javax.xml.stream.XMLStreamWriter; import net.sf.freecol.common.model.Game; import net.sf.freecol.common.model.Location; import net.sf.freecol.common.model.Unit; import org.w3c.dom.Element; /** * The GoToMission causes a Unit to move towards its destination. */ public class GoToMission extends AbstractMission { /** * The number of turns this mission has been blocked. */ private int blockedCount; /** * The destination of this Mission. */ private Location destination; /** * Creates a new <code>GoToMission</code> instance. * * @param game a <code>Game</code> value */ public GoToMission(Game game) { super(game); } /** * Creates a new <code>GoToMission</code> instance. * * @param game a <code>Game</code> value * @param in a <code>XMLStreamReader</code> value * @exception XMLStreamException if an error occurs */ public GoToMission(Game game, XMLStreamReader in) throws XMLStreamException { super(game, in); } /** * Creates a new <code>GoToMission</code> instance. * * @param game a <code>Game</code> value * @param e an <code>Element</code> value */ public GoToMission(Game game, Element e) { super(game, e); readFromXMLElement(e); } /** * Creates a new <code>GoToMission</code> instance. * * @param game a <code>Game</code> value * @param id a <code>String</code> value */ public GoToMission(Game game, String id) { super(game, id); } /** * Get the <code>Destination</code> value. * * @return an <code>Location</code> value */ public final Location getDestination() { return destination; } /** * Set the <code>Destination</code> value. * * @param newDestination The new Destination value. */ public final void setDestination(final Location newDestination) { this.destination = newDestination; } /** * Get the <code>BlockedCount</code> value. * * @return an <code>int</code> value */ public final int getBlockedCount() { return blockedCount; } /** * Set the <code>BlockedCount</code> value. * * @param newBlockedCount The new BlockedCount value. */ public final void setBlockedCount(final int newBlockedCount) { this.blockedCount = newBlockedCount; } /** * {@inheritDoc} */ public MissionState doMission() { // TODO: do we need acess to the InGameController? return MissionState.OK; } /** * Returns true if the mission is still valid. * * @return a <code>boolean</code> value */ public boolean isValid() { return super.isValid() && destination != null // TODO: check for disposed destinations && destination.canAdd(getUnit()); } /** * Returns true if the given Unit has movement points. At the * moment, this is true for all units. * * @param unit an <code>Unit</code> value * @return false */ public static boolean isValidFor(Unit unit) { return unit.getInitialMovesLeft() > 0; } /** * {@inheritDoc} */ protected void writeAttributes(XMLStreamWriter out) throws XMLStreamException { super.writeAttributes(out); out.writeAttribute("destination", destination.getId()); out.writeAttribute("blockedCount", Integer.toString(blockedCount)); } /** * {@inheritDoc} */ protected void readAttributes(XMLStreamReader in) throws XMLStreamException { super.readAttributes(in); destination = newLocation(in.getAttributeValue(null, "destination")); blockedCount = getAttribute(in, "blockedCount", 0); } /** * Gets the tag name of the root element representing this object. * * @return "goToMission" */ public static String getXMLElementTagName() { return "goToMission"; } }