/** * Copyright (C) 2002-2012 The FreeCol Team * * This file is part of FreeCol. * * FreeCol is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * FreeCol is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with FreeCol. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.freecol.common.model; import java.util.Collections; import java.util.List; import javax.xml.stream.XMLStreamException; import javax.xml.stream.XMLStreamReader; import javax.xml.stream.XMLStreamWriter; /** * The <code>WorkLocation</code> is a place in a {@link Colony} where * <code>Units</code> can work. The unit capacity of a WorkLocation * is likely to be limited. ColonyTiles can only hold a single * worker, and Buildings can hold no more than three workers, for * example. WorkLocations do not store any Goods. They take any * Goods they consume from the Colony, and put all Goods they produce * there, too. Although the WorkLocation implements {@link Ownable}, * its owner can not be changed directly, as it is always owned by the * owner of the Colony. */ public abstract class WorkLocation extends UnitLocation implements Ownable { /** * The colony that contains this work location. */ private Colony colony; /** * Constructor for ServerWorkLocation. */ protected WorkLocation() { // empty constructor } /** * Constructor for ServerWorkLocation. * * @param game The <code>Game</code> this object belongs to. */ protected WorkLocation(Game game) { super(game); } /** * Initiates a new <code>WorkLocation</code> from an XML representation. * * @param game The <code>Game</code> this object belongs to. * @param in The input stream containing the XML. * @throws XMLStreamException if a problem was encountered during parsing. */ public WorkLocation(Game game, XMLStreamReader in) throws XMLStreamException { super(game, in); } /** * Initiates a new <code>WorkLocation</code> with the given ID. The object * should later be initialized by calling either * {@link #readFromXML(XMLStreamReader)} or * {@link #readFromXMLElement(Element)}. * * @param game The <code>Game</code> in which this object belong. * @param id The unique identifier for this object. */ public WorkLocation(Game game, String id) { super(game, id); } /** * Set the <code>Colony</code> value. * * @param newColony The new Colony value. */ public final void setColony(final Colony newColony) { this.colony = newColony; } /** * Gets the owning settlement for this work location. * * Usually the same as getColony() but overridden by ColonyTile * to handle unclaimed tiles. * * @return The owning settlement for this work location. */ public Settlement getOwningSettlement() { return colony; } /** * Gets the owner of this <code>Ownable</code>. * * @return The <code>Player</code> controlling this * {@link Ownable}. */ public Player getOwner() { return colony.getOwner(); } /** * Sets the owner of this <code>Ownable</code>. Do not call this * method, ever. Since the owner of this WorkLocation is the owner * of the Colony, you must set the owner of the Colony instead. * * @param p The <code>Player</code> that should take ownership * of this {@link Ownable}. * @exception UnsupportedOperationException is always thrown by * this method. */ public void setOwner(Player p) { throw new UnsupportedOperationException(); } /** * Checks if this work location can actually be worked. * * @return True if the work location can be worked. */ public boolean canBeWorked() { return getNoWorkReason() == NoAddReason.NONE; } /** * Does this work location have teaching capability? * * @return True if this is a teaching location. * @see Ability#CAN_TEACH */ public boolean canTeach() { return hasAbility(Ability.CAN_TEACH); } /** * Gets the ProductionInfo for this WorkLocation from the Colony's * cache. * * @return The work location <code>ProductionInfo</code>. */ public ProductionInfo getProductionInfo() { return getColony().getProductionInfo(this); } /** * Gets the production at this work location. * * @return The work location production. */ public List<AbstractGoods> getProduction() { ProductionInfo info = getProductionInfo(); if (info == null) return Collections.emptyList(); return info.getProduction(); } /** * Gets the total production of a specified goods type at this * work location. * * @param goodsType The <code>GoodsType</code> to check. * @return The amount of production. */ public int getTotalProductionOf(GoodsType goodsType) { if (goodsType == null) { throw new IllegalArgumentException("Null GoodsType."); } for (AbstractGoods ag : getProduction()) { if (ag.getType() == goodsType) return ag.getAmount(); } return 0; } /** * Gets the maximum production of this work location for a given * goods type, assuming the current workers and input goods. * * @param goodsType The <code>GoodsType</code> to check. * @return The maximum production of the goods at this work location. */ public int getMaximumProductionOf(GoodsType goodsType) { ProductionInfo info = getProductionInfo(); if (info == null) return 0; List<AbstractGoods> production = info.getMaximumProduction(); if (production != null) { for (AbstractGoods ag : production) { if (ag.getType() == goodsType) return ag.getAmount(); } } return getTotalProductionOf(goodsType); } // Interface Location /** * {@inheritDoc} */ public final Tile getTile() { return colony.getTile(); } // Omit getLocationName, getLocationNameFor /** * {@inheritDoc} */ public boolean add(final Locatable locatable) { if (!(locatable instanceof Unit)) { throw new IllegalStateException("Not a unit: " + locatable); } Unit unit = (Unit) locatable; if (super.add(unit)) { if (this.canTeach()) { Unit student = unit.getStudent(); if (student == null && (student = getColony().findStudent(unit)) != null) { unit.setStudent(student); student.setTeacher(unit); } unit.setWorkType(null); } else { Unit teacher = unit.getTeacher(); if (teacher == null && (teacher = getColony().findTeacher(unit)) != null) { unit.setTeacher(teacher); teacher.setStudent(unit); } } return true; } return false; } /** * {@inheritDoc} */ public boolean remove(final Locatable locatable) { if (!(locatable instanceof Unit)) { throw new IllegalStateException("Not a unit: " + locatable); } Unit unit = (Unit) locatable; if (super.remove(unit)) { if (this.canTeach()) { Unit student = unit.getStudent(); if (student != null) { student.setTeacher(null); unit.setStudent(null); } unit.setTurnsOfTraining(0); } // Do not clear teacher like in add(), do that at the // colony level so that students can be moved from one // work location to another without disrupting teaching. return true; } return false; } /** * {@inheritDoc} */ public final Settlement getSettlement() { return colony; } /** * {@inheritDoc} */ public final Colony getColony() { return colony; } // Interface UnitLocation /** * {@inheritDoc} */ @Override public NoAddReason getNoAddReason(Locatable locatable) { return (locatable instanceof Unit && ((Unit) locatable).isPerson()) ? super.getNoAddReason(locatable) : NoAddReason.WRONG_TYPE; } // Omitted getUnitCapacity, the superclass implementation is still ok. // Abstract and overrideable routines to be implemented by // WorkLocation subclasses. /** * Checks if this work location is available to the colony to be worked. * * @return The reason why/not the work location can be worked. */ public abstract NoAddReason getNoWorkReason(); /** * Can this work location can produce goods without workers? * * @return True if this work location can produce goods without workers. */ public abstract boolean canAutoProduce(); /** * Gets the production of a unit of the given type of goods. * * @param unit The unit to do the work. * @param goodsType The type of goods to get the production of. * @return The production of the given type of goods. */ public abstract int getProductionOf(Unit unit, GoodsType goodsType); /** * Gets the potential production of a given goods type from * optionally using a unit of a given type in this work location. * * @param goodsType The <code>GoodsType</code> to produce. * @param unitType An optional <code>UnitType</code> to produce the goods. * @return The amount of goods potentially produced. */ public abstract int getPotentialProduction(GoodsType goodsType, UnitType unitType); /** * Gets the production modifiers for the given type of goods and unit. * * @param goodsType The <code>GoodsType</code> to produce. * @param unitType The optional <code>unitType</code> to produce them. * @return A list of the applicable modifiers. */ public abstract List<Modifier> getProductionModifiers(GoodsType goodsType, UnitType unitType); /** * Gets the best work type a unit to perform at this work location. * * @param unit The <code>Unit</code> to check. * @return The best work type. */ public abstract GoodsType getBestWorkType(Unit unit); /** * Gets a template describing whether this work location can/needs-to * be claimed. To be overridden by classes where this is meaningful. * * This is a default null implementation. * * @return A suitable template. */ public StringTemplate getClaimTemplate() { return StringTemplate.name(""); } // Serialization /** * {@inheritDoc} */ public void readAttributes(XMLStreamReader in) throws XMLStreamException { super.readAttributes(in); colony = getFreeColGameObject(in, "colony", Colony.class); } /** * {@inheritDoc} */ public void writeAttributes(XMLStreamWriter out) throws XMLStreamException { super.writeAttributes(out); out.writeAttribute("colony", colony.getId()); } }