/*******************************************************************************
* Copyright 2014 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.ai.tests.utils.scene2d;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
/** A label showing current FPS prefixed by a constant string.
*
* @author davebaol */
public class FpsLabel extends IntValueLabel {
public FpsLabel (CharSequence text, Skin skin) {
this(text, skin.get(LabelStyle.class));
}
public FpsLabel (CharSequence text, Skin skin, String styleName) {
this(text, skin.get(styleName, LabelStyle.class));
}
public FpsLabel (CharSequence text, Skin skin, String fontName, Color color) {
this(text, new LabelStyle(skin.getFont(fontName), color));
}
public FpsLabel (CharSequence text, Skin skin, String fontName, String colorName) {
this(text, new LabelStyle(skin.getFont(fontName), skin.getColor(colorName)));
}
public FpsLabel (CharSequence text, LabelStyle style) {
super(text, -1, style);
}
@Override
public int getValue () {
return Gdx.graphics.getFramesPerSecond();
}
}