/******************************************************************************* * Copyright 2014 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.ai.tests.utils.scene2d; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.scenes.scene2d.ui.Skin; /** A label showing current FPS prefixed by a constant string. * * @author davebaol */ public class FpsLabel extends IntValueLabel { public FpsLabel (CharSequence text, Skin skin) { this(text, skin.get(LabelStyle.class)); } public FpsLabel (CharSequence text, Skin skin, String styleName) { this(text, skin.get(styleName, LabelStyle.class)); } public FpsLabel (CharSequence text, Skin skin, String fontName, Color color) { this(text, new LabelStyle(skin.getFont(fontName), color)); } public FpsLabel (CharSequence text, Skin skin, String fontName, String colorName) { this(text, new LabelStyle(skin.getFont(fontName), skin.getColor(colorName))); } public FpsLabel (CharSequence text, LabelStyle style) { super(text, -1, style); } @Override public int getValue () { return Gdx.graphics.getFramesPerSecond(); } }