/*******************************************************************************
* Copyright 2014 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.ai.tests.steer.bullet;
import com.badlogic.gdx.ai.utils.Location;
import com.badlogic.gdx.math.Vector3;
public class BulletLocation implements Location<Vector3> {
Vector3 position;
float orientation;
public BulletLocation () {
this.position = new Vector3();
this.orientation = 0;
}
@Override
public Vector3 getPosition () {
return position;
}
@Override
public float getOrientation () {
return orientation;
}
@Override
public void setOrientation (float orientation) {
this.orientation = orientation;
}
@Override
public Location<Vector3> newLocation () {
return new BulletLocation();
}
@Override
public float vectorToAngle (Vector3 vector) {
return BulletSteeringUtils.vectorToAngle(vector);
}
@Override
public Vector3 angleToVector (Vector3 outVector, float angle) {
return BulletSteeringUtils.angleToVector(outVector, angle);
}
}