/******************************************************************************* * Copyright 2014 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.ai.tests.steer.bullet; import com.badlogic.gdx.ai.utils.Location; import com.badlogic.gdx.math.Vector3; public class BulletLocation implements Location<Vector3> { Vector3 position; float orientation; public BulletLocation () { this.position = new Vector3(); this.orientation = 0; } @Override public Vector3 getPosition () { return position; } @Override public float getOrientation () { return orientation; } @Override public void setOrientation (float orientation) { this.orientation = orientation; } @Override public Location<Vector3> newLocation () { return new BulletLocation(); } @Override public float vectorToAngle (Vector3 vector) { return BulletSteeringUtils.vectorToAngle(vector); } @Override public Vector3 angleToVector (Vector3 outVector, float angle) { return BulletSteeringUtils.angleToVector(outVector, angle); } }