/*******************************************************************************
* Copyright 2014 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.ai.tests.btree;
import com.badlogic.gdx.ai.btree.BehaviorTree;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.utils.Array;
/** Base class for individual behavior tree tests.
*
* @author davebaol */
public abstract class BehaviorTreeTestBase {
private String name;
private String description;
private Array<BehaviorTreeViewer<?>> treeViewers;
public BehaviorTreeTestBase (String name) {
this(name, null);
}
public BehaviorTreeTestBase (String name, String description) {
this.name = name;
this.description = description;
this.treeViewers = new Array<BehaviorTreeViewer<?>>();
}
public abstract Actor createActor (Skin skin);
public String getName () {
return name;
}
public void setName (String name) {
this.name = name;
}
public void setDescription (String description) {
this.description = description;
}
public String getDescription () {
return description;
}
protected BehaviorTreeViewer<?> createTreeViewer (String name, BehaviorTree<?> tree, boolean loadAndSave, Skin skin) {
@SuppressWarnings({"rawtypes", "unchecked"})
BehaviorTreeViewer<?> btv = new BehaviorTreeViewer(tree, loadAndSave, skin);
btv.setName(name);
treeViewers.add(btv);
return btv;
}
public void dispose () {
for (BehaviorTreeViewer<?> treeViewer : treeViewers)
treeViewer.getBehaviorTree().reset();
treeViewers.clear();
}
}