/* * Copyright (c) 1999, 2004, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.sound.sampled; import java.util.Arrays; /** * <code>DataLine</code> adds media-related functionality to its * superinterface, <code>{@link Line}</code>. This functionality includes * transport-control methods that start, stop, drain, and flush * the audio data that passes through the line. A data line can also * report the current position, volume, and audio format of the media. * Data lines are used for output of audio by means of the * subinterfaces <code>{@link SourceDataLine}</code> or * <code>{@link Clip}</code>, which allow an application program to write data. Similarly, * audio input is handled by the subinterface <code>{@link TargetDataLine}</code>, * which allows data to be read. * <p> * A data line has an internal buffer in which * the incoming or outgoing audio data is queued. The * <code>{@link #drain()}</code> method blocks until this internal buffer * becomes empty, usually because all queued data has been processed. The * <code>{@link #flush()}</code> method discards any available queued data * from the internal buffer. * <p> * A data line produces <code>{@link LineEvent.Type#START START}</code> and * <code>{@link LineEvent.Type#STOP STOP}</code> events whenever * it begins or ceases active presentation or capture of data. These events * can be generated in response to specific requests, or as a result of * less direct state changes. For example, if <code>{@link #start()}</code> is called * on an inactive data line, and data is available for capture or playback, a * <code>START</code> event will be generated shortly, when data playback * or capture actually begins. Or, if the flow of data to an active data * line is constricted so that a gap occurs in the presentation of data, * a <code>STOP</code> event is generated. * <p> * Mixers often support synchronized control of multiple data lines. * Synchronization can be established through the Mixer interface's * <code>{@link Mixer#synchronize synchronize}</code> method. * See the description of the <code>{@link Mixer Mixer}</code> interface * for a more complete description. * * @author Kara Kytle * @see LineEvent * @since 1.3 */ public interface DataLine extends Line { /** * Drains queued data from the line by continuing data I/O until the * data line's internal buffer has been emptied. * This method blocks until the draining is complete. Because this is a * blocking method, it should be used with care. If <code>drain()</code> * is invoked on a stopped line that has data in its queue, the method will * block until the line is running and the data queue becomes empty. If * <code>drain()</code> is invoked by one thread, and another continues to * fill the data queue, the operation will not complete. * This method always returns when the data line is closed. * * @see #flush() */ public void drain(); /** * Flushes queued data from the line. The flushed data is discarded. * In some cases, not all queued data can be discarded. For example, a * mixer can flush data from the buffer for a specific input line, but any * unplayed data already in the output buffer (the result of the mix) will * still be played. You can invoke this method after pausing a line (the * normal case) if you want to skip the "stale" data when you restart * playback or capture. (It is legal to flush a line that is not stopped, * but doing so on an active line is likely to cause a discontinuity in the * data, resulting in a perceptible click.) * * @see #stop() * @see #drain() */ public void flush(); /** * Allows a line to engage in data I/O. If invoked on a line * that is already running, this method does nothing. Unless the data in * the buffer has been flushed, the line resumes I/O starting * with the first frame that was unprocessed at the time the line was * stopped. When audio capture or playback starts, a * <code>{@link LineEvent.Type#START START}</code> event is generated. * * @see #stop() * @see #isRunning() * @see LineEvent */ public void start(); /** * Stops the line. A stopped line should cease I/O activity. * If the line is open and running, however, it should retain the resources required * to resume activity. A stopped line should retain any audio data in its buffer * instead of discarding it, so that upon resumption the I/O can continue where it left off, * if possible. (This doesn't guarantee that there will never be discontinuities beyond the * current buffer, of course; if the stopped condition continues * for too long, input or output samples might be dropped.) If desired, the retained data can be * discarded by invoking the <code>flush</code> method. * When audio capture or playback stops, a <code>{@link LineEvent.Type#STOP STOP}</code> event is generated. * * @see #start() * @see #isRunning() * @see #flush() * @see LineEvent */ public void stop(); /** * Indicates whether the line is running. The default is <code>false</code>. * An open line begins running when the first data is presented in response to an * invocation of the <code>start</code> method, and continues * until presentation ceases in response to a call to <code>stop</code> or * because playback completes. * @return <code>true</code> if the line is running, otherwise <code>false</code> * @see #start() * @see #stop() */ public boolean isRunning(); /** * Indicates whether the line is engaging in active I/O (such as playback * or capture). When an inactive line becomes active, it sends a * <code>{@link LineEvent.Type#START START}</code> event to its listeners. Similarly, when * an active line becomes inactive, it sends a * <code>{@link LineEvent.Type#STOP STOP}</code> event. * @return <code>true</code> if the line is actively capturing or rendering * sound, otherwise <code>false</code> * @see #isOpen * @see #addLineListener * @see #removeLineListener * @see LineEvent * @see LineListener */ public boolean isActive(); /** * Obtains the current format (encoding, sample rate, number of channels, * etc.) of the data line's audio data. * * <p>If the line is not open and has never been opened, it returns * the default format. The default format is an implementation * specific audio format, or, if the <code>DataLine.Info</code> * object, which was used to retrieve this <code>DataLine</code>, * specifies at least one fully qualified audio format, the * last one will be used as the default format. Opening the * line with a specific audio format (e.g. * {@link SourceDataLine#open(AudioFormat)}) will override the * default format. * * @return current audio data format * @see AudioFormat */ public AudioFormat getFormat(); /** * Obtains the maximum number of bytes of data that will fit in the data line's * internal buffer. For a source data line, this is the size of the buffer to * which data can be written. For a target data line, it is the size of * the buffer from which data can be read. Note that * the units used are bytes, but will always correspond to an integral * number of sample frames of audio data. * * @return the size of the buffer in bytes */ public int getBufferSize(); /** * Obtains the number of bytes of data currently available to the * application for processing in the data line's internal buffer. For a * source data line, this is the amount of data that can be written to the * buffer without blocking. For a target data line, this is the amount of data * available to be read by the application. For a clip, this value is always * 0 because the audio data is loaded into the buffer when the clip is opened, * and persists without modification until the clip is closed. * <p> * Note that the units used are bytes, but will always * correspond to an integral number of sample frames of audio data. * <p> * An application is guaranteed that a read or * write operation of up to the number of bytes returned from * <code>available()</code> will not block; however, there is no guarantee * that attempts to read or write more data will block. * * @return the amount of data available, in bytes */ public int available(); /** * Obtains the current position in the audio data, in sample frames. * The frame position measures the number of sample * frames captured by, or rendered from, the line since it was opened. * This return value will wrap around after 2^31 frames. It is recommended * to use <code>getLongFramePosition</code> instead. * * @return the number of frames already processed since the line was opened * @see #getLongFramePosition() */ public int getFramePosition(); /** * Obtains the current position in the audio data, in sample frames. * The frame position measures the number of sample * frames captured by, or rendered from, the line since it was opened. * * @return the number of frames already processed since the line was opened * @since 1.5 */ public long getLongFramePosition(); /** * Obtains the current position in the audio data, in microseconds. * The microsecond position measures the time corresponding to the number * of sample frames captured by, or rendered from, the line since it was opened. * The level of precision is not guaranteed. For example, an implementation * might calculate the microsecond position from the current frame position * and the audio sample frame rate. The precision in microseconds would * then be limited to the number of microseconds per sample frame. * * @return the number of microseconds of data processed since the line was opened */ public long getMicrosecondPosition(); /** * Obtains the current volume level for the line. This level is a measure * of the signal's current amplitude, and should not be confused with the * current setting of a gain control. The range is from 0.0 (silence) to * 1.0 (maximum possible amplitude for the sound waveform). The units * measure linear amplitude, not decibels. * * @return the current amplitude of the signal in this line, or * <code>{@link AudioSystem#NOT_SPECIFIED}</code> */ public float getLevel(); /** * Besides the class information inherited from its superclass, * <code>DataLine.Info</code> provides additional information specific to data lines. * This information includes: * <ul> * <li> the audio formats supported by the data line * <li> the minimum and maximum sizes of its internal buffer * </ul> * Because a <code>Line.Info</code> knows the class of the line its describes, a * <code>DataLine.Info</code> object can describe <code>DataLine</code> * subinterfaces such as <code>{@link SourceDataLine}</code>, * <code>{@link TargetDataLine}</code>, and <code>{@link Clip}</code>. * You can query a mixer for lines of any of these types, passing an appropriate * instance of <code>DataLine.Info</code> as the argument to a method such as * <code>{@link Mixer#getLine Mixer.getLine(Line.Info)}</code>. * * @see Line.Info * @author Kara Kytle * @since 1.3 */ public static class Info extends Line.Info { private final AudioFormat[] formats; private final int minBufferSize; private final int maxBufferSize; /** * Constructs a data line's info object from the specified information, * which includes a set of supported audio formats and a range for the buffer size. * This constructor is typically used by mixer implementations * when returning information about a supported line. * * @param lineClass the class of the data line described by the info object * @param formats set of formats supported * @param minBufferSize minimum buffer size supported by the data line, in bytes * @param maxBufferSize maximum buffer size supported by the data line, in bytes */ public Info(Class<?> lineClass, AudioFormat[] formats, int minBufferSize, int maxBufferSize) { super(lineClass); if (formats == null) { this.formats = new AudioFormat[0]; } else { this.formats = Arrays.copyOf(formats, formats.length); } this.minBufferSize = minBufferSize; this.maxBufferSize = maxBufferSize; } /** * Constructs a data line's info object from the specified information, * which includes a single audio format and a desired buffer size. * This constructor is typically used by an application to * describe a desired line. * * @param lineClass the class of the data line described by the info object * @param format desired format * @param bufferSize desired buffer size in bytes */ public Info(Class<?> lineClass, AudioFormat format, int bufferSize) { super(lineClass); if (format == null) { this.formats = new AudioFormat[0]; } else { this.formats = new AudioFormat[]{format}; } this.minBufferSize = bufferSize; this.maxBufferSize = bufferSize; } /** * Constructs a data line's info object from the specified information, * which includes a single audio format. * This constructor is typically used by an application to * describe a desired line. * * @param lineClass the class of the data line described by the info object * @param format desired format */ public Info(Class<?> lineClass, AudioFormat format) { this(lineClass, format, AudioSystem.NOT_SPECIFIED); } /** * Obtains a set of audio formats supported by the data line. * Note that <code>isFormatSupported(AudioFormat)</code> might return * <code>true</code> for certain additional formats that are missing from * the set returned by <code>getFormats()</code>. The reverse is not * the case: <code>isFormatSupported(AudioFormat)</code> is guaranteed to return * <code>true</code> for all formats returned by <code>getFormats()</code>. * * Some fields in the AudioFormat instances can be set to * {@link javax.sound.sampled.AudioSystem#NOT_SPECIFIED NOT_SPECIFIED} * if that field does not apply to the format, * or if the format supports a wide range of values for that field. * For example, a multi-channel device supporting up to * 64 channels, could set the channel field in the * <code>AudioFormat</code> instances returned by this * method to <code>NOT_SPECIFIED</code>. * * @return a set of supported audio formats. * @see #isFormatSupported(AudioFormat) */ public AudioFormat[] getFormats() { return Arrays.copyOf(formats, formats.length); } /** * Indicates whether this data line supports a particular audio format. * The default implementation of this method simply returns <code>true</code> if * the specified format matches any of the supported formats. * * @param format the audio format for which support is queried. * @return <code>true</code> if the format is supported, otherwise <code>false</code> * @see #getFormats * @see AudioFormat#matches */ public boolean isFormatSupported(AudioFormat format) { for (int i = 0; i < formats.length; i++) { if (format.matches(formats[i])) { return true; } } return false; } /** * Obtains the minimum buffer size supported by the data line. * @return minimum buffer size in bytes, or <code>AudioSystem.NOT_SPECIFIED</code> */ public int getMinBufferSize() { return minBufferSize; } /** * Obtains the maximum buffer size supported by the data line. * @return maximum buffer size in bytes, or <code>AudioSystem.NOT_SPECIFIED</code> */ public int getMaxBufferSize() { return maxBufferSize; } /** * Determines whether the specified info object matches this one. * To match, the superclass match requirements must be met. In * addition, this object's minimum buffer size must be at least as * large as that of the object specified, its maximum buffer size must * be at most as large as that of the object specified, and all of its * formats must match formats supported by the object specified. * @return <code>true</code> if this object matches the one specified, * otherwise <code>false</code>. */ public boolean matches(Line.Info info) { if (! (super.matches(info)) ) { return false; } Info dataLineInfo = (Info)info; // treat anything < 0 as NOT_SPECIFIED // demo code in old Java Sound Demo used a wrong buffer calculation // that would lead to arbitrary negative values if ((getMaxBufferSize() >= 0) && (dataLineInfo.getMaxBufferSize() >= 0)) { if (getMaxBufferSize() > dataLineInfo.getMaxBufferSize()) { return false; } } if ((getMinBufferSize() >= 0) && (dataLineInfo.getMinBufferSize() >= 0)) { if (getMinBufferSize() < dataLineInfo.getMinBufferSize()) { return false; } } AudioFormat[] localFormats = getFormats(); if (localFormats != null) { for (int i = 0; i < localFormats.length; i++) { if (! (localFormats[i] == null) ) { if (! (dataLineInfo.isFormatSupported(localFormats[i])) ) { return false; } } } } return true; } /** * Obtains a textual description of the data line info. * @return a string description */ public String toString() { StringBuffer buf = new StringBuffer(); if ( (formats.length == 1) && (formats[0] != null) ) { buf.append(" supporting format " + formats[0]); } else if (getFormats().length > 1) { buf.append(" supporting " + getFormats().length + " audio formats"); } if ( (minBufferSize != AudioSystem.NOT_SPECIFIED) && (maxBufferSize != AudioSystem.NOT_SPECIFIED) ) { buf.append(", and buffers of " + minBufferSize + " to " + maxBufferSize + " bytes"); } else if ( (minBufferSize != AudioSystem.NOT_SPECIFIED) && (minBufferSize > 0) ) { buf.append(", and buffers of at least " + minBufferSize + " bytes"); } else if (maxBufferSize != AudioSystem.NOT_SPECIFIED) { buf.append(", and buffers of up to " + minBufferSize + " bytes"); } return new String(super.toString() + buf); } } // class Info } // interface DataLine